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Martial Arts Moves
List of Styles

Martial Arts

Martial arts are any unarmed physical attack.

First you must check which style you are using by typing martialart or martialarts. Each martial art has its own verb associated with it, which is listed with the martialarts command.

Next you need to choose which move you wish to use. You can determine which moves you have available by typing <martial arts verb> info. Thus brawl info would give you a list of moves.

To perform a simple attack you may <martial arts verb> <target> <martial arts move>. Thus brawl bob punch would use the punch move on Bob. You also can use the move's number. Thus brawl bob 1 would also perform a punch attack on Bob.

To attack a specific location, you may add in the location to the attack. Since punch has mid and high listed as its valid locations, brawl bob punch high will perform a punch on Bob aiming for the high body parts.

Unarmed Attacks may be further advanced into a combo. This can be performed by tacking more moves onto an attack. brawl bob punch high punch high would attempt to punch bob twice upon a high body part.

Combos have a few limitations. Every move in a combo requires a limb, and a combo may only utilize up to two legs, two arms, and one other attack (classified as other). Furthermore, the total actual roundtime for the combo cannot exceed 6 seconds.

Every martial arts combo or individual separate attack receives a penalty or bonus based on the attacker's unarmed skill of up to 2 seconds longer or shorter than it normally would be. Also, an unarmed combo allows for moves less than 3 seconds to be strung together rapidly into a longer attack. Not only would a martial arts combo be able to consist of two one-second attacks and one four-second attack, but a master martial artist can even perform an attack that would normally take eight seconds in only six seconds.


Martial Arts Moves

Each marital arts move has its own own offensive bonus, damage, and possible special effects. The properties of martial arts moves are:

Number and Name: The number or name to use the move in an attack.

RT: The unmodified roundtime for the move.

Limbs: The limbs the move requires for purposes of a combo.

Valid Locations: The limbs the move requires for purposes of a combo.

Special Effects: Most moves do not have special effects, however, some martial arts moves can attempt to afflict an opponent with something more than damage. In order to do so, another roll must be made above and beyond that required to hit.


List of Styles

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Style Profession/Race Info
Assault Dirty Tricks Mercenary

This martial arts stance is available to mercenaries that have taken the dirty tricks specialization. The moves may be displayed with the assault info command.

# Move Name RT Limbs Hit Locations Type Effect
1 Kidneypunch 3 One Arm mid Power Stun
2 Eyegouge 3 One Arm high Power Blind
3 Kneekick 2 One Leg low Power Knockdown
4 Throatpunch 3 One Arm high Power Interrupt
Berserk Berserker Mercenary

This martial arts stance is available to mercenaries that have taken the berserker specialization. The moves may be displayed with the berserk info command.

# Move Name RT Limbs Hit Locations Type Effect
1 Bite 3 Other high Power
2 Bodyslam 2 Other mid Power Knockdown
3 Flail 2 One Arm low, mid, high Power
4 Headbutt 3 Other high Power
5 Pummel 4 One Arm high, mid Power
6 Stomp 4 One Leg low Power
7 Throw 3 Two Arms mid Power Knockdown
Qai Sun Monkey Qai Monk

These tags are available to Qai Monks. Their abilities may be displayed with the monkey info command.

Qai Sun Monkey may be learned at Unarmed skill level 144 from Sempai Junosuke in the Qai Monastery in Koje.

# Move Name RT Limbs Hit Locations Type Effect
1 Leappunch 6 One Arm low, mid, high Hybrid
2 Mulekick 6 Two Legs low, mid, high Hybrid
3 Flip 2 Two Legs mid Hybrid Knockdown
4 Tumble 3 Other low Hybrid Knockdown
5 Spinsweep 1 One Leg low Hybrid Knockdown
6 Legthrow 2 One Leg high Hybrid Knockdown
7 Hipthrow 5 Two Arms high Hybrid Knockdown
8 Speartackle 4 Other mid Hybrid Knockdown
Brawling All Other

This martial arts stance is available to all professions and races that do not have another martial arts stance. The moves may be displayed with the brawl info command.

# Move Name RT Limbs Hit Locations Type Effect
1 Punch 3 One Arm mid, high Power
2 Jab 4 One Arm high Power
3 Throw 5 Two Arms mid Power Knockdown
4 Elbow 4 One Arm mid, high Power
5 Kick 4 One Leg low, mid Power
6 Knee 3 One Leg mid Power
7 Uppercut 5 One Arm mid, high Power
Qai Sun Crane Qai Monk

These tags are available to Qai Monks. Their abilities may be displayed with the crane info command.

Qai Sun Crane may be learned at Unarmed skill level 63 from Jinny at Jinny Ch'ee's Takee Cup in the Vashan Bazaar in Kaezar.

# Move Name RT Limbs Hit Locations Type Effect
1 Crescentkick 2 One Leg high Precision
2 Spinkick 3 One Leg low, mid, high Precision
3 Roundhouse 4 One Leg low, mid, high Hybrid
4 Sweep 1 One Leg low Precision Knockdown
5 Flutter 2 One Arm mid Precision
6 Buffet 3 Two Arms mid Precision Stun
7 Peck 2 One Arm high Precision Blind
Brutality Grit Mercenary

These tags are available to mercenaries that have taken the grit specialization. Their abilities may be displayed with the brutal info command.

# Move Name RT Limbs Hit Locations Type Effect
1 Clout 4 One Arm high Power
2 Doubleclout 6 Two Arms high, mid Power
3 Hipthrust 2 Other mid Power Knockdown
4 Slam 4 Other mid Power Knockdown
5 Strike 3 One Arm high, mid Power
6 Step 1 One Leg low Power Knockdown
7 Stomp 2 One Leg low Power
Small Races Brawling Small Races

This martial arts stance is available to gnomes, haefdin, bramble sylphs, and elpa sylphs. The moves may be displayed with the brawl info command.

# Move Name RT Limbs Hit Locations Type Effect
1 Stomp 3 One Leg low Power
2 Gutcheck 3 One Arm mid Power
3 Legtrip 4 Other low Power Knockdown
4 Groinshot 2 One Arm low Power
5 Kneebash 3 One Leg low Power
6 Shinkick 3 One Leg low Power
7 Chomp 3 Other low Power
Dwarven Brawling Druim'dwer

This martial arts stance is available to druim'dwer. The moves may be displayed with the brawl info command.

# Move Name RT Limbs Hit Locations Type Effect
1 Gutcheck 3 One Arm low, mid Power
2 Haymaker 3 One Arm high Power
3 Shouldertackle 4 Other mid Power Knockdown
4 Chomp 3 Other low, mid Power
5 Kneebash 3 One Leg low Power
6 Headbutt 3 Other mid, high Power
7 Shove 3 Two Arms mid, high Power Knockdown
8 Groinshot 2 One Arm low Power
Qai Sun Bear Qai Monk

These tags are available to Qai Monks. Their abilities may be displayed with the bear info command.

Qai Sun Bear may be learned at Unarmed skill level 135 from Sempai Cyr in the Qai Monastery in Koje.

# Move Name RT Limbs Hit Locations Type Effect
1 Punch 2 One Arm mid Power
2 Backfist 3 One Arm high Power
3 Crosspunch 3 One Arm high Power Stun
4 Elbow 4 One Arm mid Power
5 Uppercut 4 One Arm high Power
6 Shoulderthrow 2 Two Arms mid Power Knockdown
7 Overhandpunch 6 One Arm mid, high Power
Gharkin Brawling Gharkin

This martial arts stance is available to gharkin. The moves may be displayed with the brawl info command.

# Move Name RT Limbs Hit Locations Type Effect
1 Punch 4 One Arm mid, high Power
2 Boot 5 One Leg low, mid Power
3 Gore 6 Other low, high Power
4 Batter 4 One Arm high Power Knockdown
5 Headbutt 4 Other mid, high Power
6 Stomp 5 One Leg low, mid, high Power
7 Shouldertackle 2 Other mid Power
Qai Sun Mantis Qai Monk

These tags are available to Qai Monks. Their abilities may be displayed with the mantis info command.

Qai Sun Mantis may be learned at Unarmed skill level 261 from Juzo Fukuda in the Qai Monastery in Koje.

# Move Name RT Limbs Hit Locations Type Effect
1 Spearstrike 3 One Arm mid, high Hybrid
2 Knifestrike 2 One Arm low, high Hybrid
3 Hammerstrike 3 One Arm mid, high Hybrid
4 Jointstrike 4 One Leg low Hybrid
5 Ridgestrike 4 One Arm high Hybrid
6 Mantisstrike 6 Two Arms mid Hybrid
Inda'sim Brawling Inda'sim Re'har

This martial arts stance is available to inda'sim. The moves may be displayed with the brawl info command.

# Move Name RT Limbs Hit Locations Type Effect
1 Swipe 3 One Arm low, mid, high Power
2 Rake 3 Two Arms low, mid, high Power
3 Pierce 4 Two Arms low, mid, high Power
4 Kick 3 One Leg low, mid Power
5 Knee 2 One Leg mid Power
6 Upslice 4 One Arm mid, high Power
7 Pounce 5 Two Arms mid, high Power Knockdown
8 Bite 2 Other mid, high Power
Qai Sun Tiger Qai Monk

These tags are available to Qai Monks. Their abilities may be displayed with the tiger info command.

# Move Name RT Limbs Hit Locations Type Effect
1 Jab 1 One Arm mid, high Hybrid Stun
2 Clawstrike 2 One Arm high Hybrid
3 Lowpunch 2 One Arm mid Hybrid
4 Frontkick 3 One Leg low, mid Hybrid
5 Sidekick 4 One Leg low, mid Power
6 Sweep 1 One Leg low Hybrid Knockdown
Pugilism Finesse Mercenary

These tags are available to mercenaries that have taken the finesse specialization. Their abilities may be displayed with the pugilism info command.

# Move Name RT Limbs Hit Locations Type Effect
1 Jab 1 One Arm high Precision
2 Cross 2 One Arm high Precision
3 Uppercut 3 One Arm high Precision
4 Hook 3 One Arm mid Precision
Vulfen Brawling Vulfen

This martial arts stance is available to vulfen. The moves may be displayed with the brawl info command.

# Move Name RT Limbs Hit Locations Type Effect
1 Pierce 3 Other low, mid, high Power
2 Swipe 3 Two Arms mid, high Power
3 Throw 2 Two Arms mid Power Knockdown
4 Kick 4 One Leg low, mid Power
5 Tear 4 Other low, mid, high Power
6 Rip 4 Other low, mid, high Power