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- 19:47, 20 November 2025 Scrolls (hist | edit) [1,445 bytes] Munin (talk | contribs) (Created page with "To use a scroll, you must <code>unroll</code> it. You can then <code>discern</code> it to try to see what it does. The difficulty varies depending on the scroll's spell level and your skill level in the appropriate spell school. <code>invoke</code> the scroll to prepare its spell, then <code>cast</code> the spell. The difficulty varies depending on the scroll's spell level and your skill level in the appropriate spell school. Casting may also check against the target's d...")
- 20:57, 20 October 2025 Bingle's Bookshop (hist | edit) [2,256 bytes] Djlazebaset (talk | contribs) (Created page with " == Bringle's Bookshop == == Location == Kaezar (57 on the Map) Path finder: Bingle's Bookshop Merchant: Bingle == Training available == None == Sells == === Religious Writings and Holy Books === 1. Araneae's Tale........................................ 750 2. The Art of Living..................................... 1335 3. The Book of Order..................................... 1335 4. The Churaiy'aa.........................") Tag: Visual edit
- 20:21, 20 October 2025 Heartsome Herbals, Front Room (hist | edit) [945 bytes] Djlazebaset (talk | contribs) (Created page with "= '''Heartsome Herbals, Front Room''' = Location: Kaezar (P5 on the Map) Path finder: Heartsome Herbals, Front Room Merchant: Hesperis Training available: Tags available: Tag Cost 1) Inventive Scavenger 10000 2) Practiced Botanist 20000 Sells: * Rein covers * Headstall * Caparison * Chanfron * Crinet * Peytral...") Tag: Visual edit
- 20:14, 20 October 2025 Imperial Exchange, High Terrace Branch (hist | edit) [947 bytes] Djlazebaset (talk | contribs) (Created page with " '''Blevin's Barding Center''' Location: Kaezar (B3 on the Map) Path finder: Imperial Exchequer, High Terrace Branch Merchant: Frezel Training available: None Tags available: Skill or Tag Cost 1) Divine Might 100 2) Divine Guardian 100 3) Bastion of Faith 100 4)...") Tag: Visual edit
- 16:15, 20 October 2025 Contacting Staff (hist | edit) [2,633 bytes] Djlazebaset (talk | contribs) (Created page with "As Unwritten Legends continues to grow and evolve, we want to make sure you know the best ways to contact staff when you need help, have questions, or want to report something. Here's how to reach us in order of preference: '''1. In-Game report Command — Best for Quick Questions or Active Support''' Use the in-game '''''report''''' command whenever possible. There’s almost always someone online, and if they have bandwidth, they’ll handle your request. * If it’...") Tag: Visual edit
- 16:08, 20 October 2025 Nobility (hist | edit) [7,221 bytes] Djlazebaset (talk | contribs) (Created page with "Unwritten Legends encourages PCs of all backgrounds and kinds. This includes PCs that are adventurers and swashbucklers, exotic tribesman from the Sunjolands and poor peasants from the bottom rung of the Kivian Imperium. If you ever have questions about your background, want to know if a specific character backstory is acceptable, or want to have something special in your background, we strongly encourage you to email your background to ia@unwritten.net or send a PM to t...") Tag: Visual edit
- 16:07, 20 October 2025 Tour Guides (hist | edit) [477 bytes] Djlazebaset (talk | contribs) (Created page with "In many of the cities you will find automated tour guides. You can <join> <guide> and he will be happy to take you on a tour for free. You can <ask <guide> about tour> to get information on when the next tour begins. If you need to depart early from the tour, you simply <leave> <guide> For the Village of Kemstead, join Ezra outside of the bank. For the City of Koje, find Magistrate Retsudo at the Lion Gate. For the City of Kaezar, seek out Brag at the clock tower.") Tag: Visual edit
- 16:06, 20 October 2025 Inns (hist | edit) [1,557 bytes] Djlazebaset (talk | contribs) (Created page with "For those who gather more belongings than they can carry, or simply for a nice place to rest and relax, there are many inns in the realms that will rent you a room. The quality of the room depends on the quality of the inn. Some are dives, while others are very nice. The syntax to rent a room is simply <rent> from <innkeeper's name> <# of weeks>. The number of weeks can be input as a 1, 2, 3, or the word 'month' to rent for an entire month. - Example: 'rent from...") Tag: Visual edit
- 16:04, 20 October 2025 Register (hist | edit) [1,323 bytes] Djlazebaset (talk | contribs) (Created page with "Item Registration Find any registrar in the towns, most have them, and just hold your item and money in your hands and <register> <item>. The registrar does the rest. It is very important to register unique or unusual items that you would like to keep. If your item happens to disappear due to a verifiable bug, from being cleaned up by the janitor, or from being sold at a shop, you can go to any registrar and 'reclaim' them for a price within a week. If you have a...") Tag: Visual edit
- 15:50, 20 October 2025 First-Aid and Herbs (hist | edit) [1,600 bytes] Djlazebaset (talk | contribs) (Created page with "If you aren't an empath, getting wounded can be a pain in the ...well...whatever body part your wound is in, but there are a few things you can do to avoid death. First of all, if you have had the foresight to visit the local empath or apothecary, you may have purchased bandages and maybe a crutch. The latter is useful if you lose a leg or a foot, since it will help you stand and make it to the local healer before you bleed to death. Bandages are sold as strips of...") Tag: Visual edit
- 18:39, 19 October 2025 Eating and Drinking (hist | edit) [766 bytes] Djlazebaset (talk | contribs) (Created page with "There are four commands for eating; <nibble>, <bite>, <eat>, and <gobble>. Each command may give you a different message for how you eat the food, with gobble always finishing the food in one bite (you uncouth heathen!). There are four commands for drinking; <sip>, <drink>, <gulp> and <guzzle>. Guzzle will finish most drinks with one swallow, and will apply the highest alcohol penalty. Think carefully before you guzzle that Cobra Spit! To fill a cup from a founta...") Tag: Visual edit
- 18:38, 19 October 2025 Buying and Selling (hist | edit) [3,459 bytes] Djlazebaset (talk | contribs) (Created page with "<nowiki>**</nowiki>Off-The-Shelf Buying** When you walk into a shop, the description of the room will give you all the information you need to find where the merchandise is. For example, the shop may talk about racks or shelves or cabinets. You can use the <wares> command to see the various displays, and then look 'on' or 'in' to see the merchandise. If something is in a cabinet, you will not see it when you look at the cabinet, so don't forget to look inside....") Tag: Visual edit
- 18:36, 19 October 2025 Roleplaying (hist | edit) [2,775 bytes] Djlazebaset (talk | contribs) (Created page with "One thing that we believe sets our game apart from many others is the depth of role-playing. This is reinforced by several methods. First and foremost, by our players, who stay in character (IC) to a remarkable degree. This is encouraged as much as possible with staff-run plots, assistance in player-run plots, role-play awards, etc. Secondly, by the way the game is written, the depth of the world and your ability to interact with it and finally by the act command...") Tag: Visual edit
- 18:28, 19 October 2025 Speaking (hist | edit) [1,719 bytes] Djlazebaset (talk | contribs) (Created page with "Before you can begin to enjoy our world you need to know how to speak. Simply type <say> hello to say "hello." You can also use an apostrophe in place of the word say, so you can type <'hello> instead. You can <say to <person>> to direct text at a character. You may also <address (person) '(message)> and <(adverb) say to (person) '(message)>. Other speaking styles are <murmur>, <purr>, <hiss>, <growl>, <mumble> and <mutter>. To be heard in adjacent rooms you wou...") Tag: Visual edit
- 17:52, 19 October 2025 Interacting (hist | edit) [3,430 bytes] Djlazebaset (talk | contribs) (Created page with "Our world is rich with detail and unexpected surprises. To <look> at a person or item, simply type <look> <person's name> or <look> <name of item>. For example, <<look> Endyce> will show you what he <look>s like physically as well as all his visible items. <look> table will give you a description of the table. You can also <look> on, in, behind and under certain objects. <look> on table will show you anything that is on the table, and <look> in backpack will show...") Tag: Visual edit
- 17:41, 19 October 2025 Muds (hist | edit) [1,724 bytes] Djlazebaset (talk | contribs) (Created page with "If you’re new to MUDs, welcome! You’re about to step into a world built entirely from words and imagination. Think of it like this: imagine a world full of cities, rivers, mountains, and forests — all divided into '''rooms'''. Each room represents a specific place, whether it’s a tiny broom closet or a grand ballroom. Let’s say you’re standing on a city street. To the '''north''', the road leads to a busy crossroads lined with buildings. To the '''south''',...") Tag: Visual edit
- 17:31, 19 October 2025 Introduction (hist | edit) [394 bytes] Djlazebaset (talk | contribs) (Created page with "Muds Interacting Inventory Movement Speaking Roleplaying Death Money Buying and Selling Eating and Drinking Deliveries Fishing Foraging and Bundling First-Aid and Herbs Maps Register Inns Tips and Tricks Tour Guides Nobility") Tag: Visual edit