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Created page with "This page is a chronological list of major historical events which happened in Thrael. Some of these are background lore which occurred before the launch of the game, and some were in-game plot events. == Age of Dreams == * '''ca. 500-600:''' Lord Jikel becomes King of Kessia and establishes MacVahl dynasty. * '''???:''' Reign of King Erech I of Kessia * '''???:''' Reign of King Tybin III of Kessia, "the Scholar-Warrior" * '''???:''' Reign of Cedric I of Kessia * '''61..."
 
Incorporate Endyce's timeline from the forums
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This page is a chronological list of major historical events which happened in Thrael. Some of these are background lore which occurred before the launch of the game, and some were in-game plot events.
This page is a chronological list of major historical events which happened in Thrael. Some of these are background lore which occurred before the launch of the game, and some were in-game plot events.


== Age of Dreams ==
== Age of Beginnings (AoB) ==
 
'''Description:''' The dawn of existence, where the gods and primal forces shaped Thrael, its realms, and its inhabitants.
 
'''Significance:''' The origins of the world, its divine pantheon, and the birth of life.
 
'''Transition Event:''' Creation is complete; the gods withdraw from direct involvement, allowing mortal civilizations to rise.
 
== Age of Mystery (AoM) ==
 
'''Duration:''' An undefined stretch of time between the Age of Beginnings and the Age of Wonder.
 
'''Description:''' A period shrouded in uncertainty and myth, where only fragments of history remain. Early civilizations emerge, but much is lost to time.
 
'''Significance:''' An enigmatic era where primal magic reigned, and the foundations of later ages were laid.
 
'''Key Themes:'''
 
* Prehistoric empires and mythical events.
* The rise and fall of civilizations obscured by cataclysms.
* Artifacts and relics from this time are regarded as incomprehensibly powerful and rare.
'''Transition Event:''' The rise of structured civilizations and the rediscovery of magic and technology lead into the Age of Wonder.
 
== Age of Wonder (AoW) ==
 
'''Description:''' An age of thriving civilization, technological and magical innovation, and grand empires.
 
'''Significance:''' The apex of creation, marked by vast achievements in magic, science, and architecture.
 
'''Transition Event:''' Ends with the final cataclysm of Roshanon, which devastates the world, reshaping its geography and civilizations.
 
== Age of Chaos (AoC) ==
 
'''Duration:''' Follows the cataclysm, an indeterminate period of anarchy and destruction.
 
'''Description:''' Civilization falls into ruin. Knowledge is lost, and survivors fight for resources amidst widespread devastation.
 
'''Transition Event:''' Gradual emergence of structured societies and the rediscovery of knowledge.
 
== Age of Awakening (AoA) ==
 
'''Duration:''' 1 AoA to 1000 AoA.
 
'''Description:''' Societies rebuild and rediscover knowledge from the Age of Wonder. Nations begin to form.
 
'''Significance:''' The foundation of the modern nations and empires seen today.
 
'''Transition Event:''' Widespread stabilization and the rise of centralized governments.
 
== Age of Empires (AoE) ==
 
'''Duration:''' 1 AoE to 1500 AoE.
 
'''Description:''' Major empires expand, engaging in trade, exploration, and occasional warfare.  We see the height of the Peregornean Empire, the Mordesian Empire, the Vashan Empire, and the Xullabecan Empire.
 
'''Significance:''' Cultural and technological advancements flourish.
 
'''Transition Event:''' Empires begin to fragment due to internal strife, external pressures, or modern philosophies.
 
== Age of Dreams (AoD) ==
 
'''Duration:''' 1 AoD to Present.
 
'''Description:''' A renaissance of art, culture, and exploration, marking a new golden era for civilization.
 
'''Significance:''' Most empires evolve into independent states (Vashan, Mordesian) or singular nations (Xullabec).  Peregorne is the last empire remaining on Thrael.  Nations thrive, albeit amidst rising tensions and new threats.


* '''ca. 500-600:''' Lord Jikel becomes King of Kessia and establishes MacVahl dynasty.
* '''ca. 500-600:''' Lord Jikel becomes King of Kessia and establishes MacVahl dynasty.

Revision as of 20:25, 21 September 2025

This page is a chronological list of major historical events which happened in Thrael. Some of these are background lore which occurred before the launch of the game, and some were in-game plot events.

Age of Beginnings (AoB)

Description: The dawn of existence, where the gods and primal forces shaped Thrael, its realms, and its inhabitants.

Significance: The origins of the world, its divine pantheon, and the birth of life.

Transition Event: Creation is complete; the gods withdraw from direct involvement, allowing mortal civilizations to rise.

Age of Mystery (AoM)

Duration: An undefined stretch of time between the Age of Beginnings and the Age of Wonder.

Description: A period shrouded in uncertainty and myth, where only fragments of history remain. Early civilizations emerge, but much is lost to time.

Significance: An enigmatic era where primal magic reigned, and the foundations of later ages were laid.

Key Themes:

  • Prehistoric empires and mythical events.
  • The rise and fall of civilizations obscured by cataclysms.
  • Artifacts and relics from this time are regarded as incomprehensibly powerful and rare.

Transition Event: The rise of structured civilizations and the rediscovery of magic and technology lead into the Age of Wonder.

Age of Wonder (AoW)

Description: An age of thriving civilization, technological and magical innovation, and grand empires.

Significance: The apex of creation, marked by vast achievements in magic, science, and architecture.

Transition Event: Ends with the final cataclysm of Roshanon, which devastates the world, reshaping its geography and civilizations.

Age of Chaos (AoC)

Duration: Follows the cataclysm, an indeterminate period of anarchy and destruction.

Description: Civilization falls into ruin. Knowledge is lost, and survivors fight for resources amidst widespread devastation.

Transition Event: Gradual emergence of structured societies and the rediscovery of knowledge.

Age of Awakening (AoA)

Duration: 1 AoA to 1000 AoA.

Description: Societies rebuild and rediscover knowledge from the Age of Wonder. Nations begin to form.

Significance: The foundation of the modern nations and empires seen today.

Transition Event: Widespread stabilization and the rise of centralized governments.

Age of Empires (AoE)

Duration: 1 AoE to 1500 AoE.

Description: Major empires expand, engaging in trade, exploration, and occasional warfare. We see the height of the Peregornean Empire, the Mordesian Empire, the Vashan Empire, and the Xullabecan Empire.

Significance: Cultural and technological advancements flourish.

Transition Event: Empires begin to fragment due to internal strife, external pressures, or modern philosophies.

Age of Dreams (AoD)

Duration: 1 AoD to Present.

Description: A renaissance of art, culture, and exploration, marking a new golden era for civilization.

Significance: Most empires evolve into independent states (Vashan, Mordesian) or singular nations (Xullabec). Peregorne is the last empire remaining on Thrael. Nations thrive, albeit amidst rising tensions and new threats.

  • ca. 500-600: Lord Jikel becomes King of Kessia and establishes MacVahl dynasty.
  • ???: Reign of King Erech I of Kessia
  • ???: Reign of King Tybin III of Kessia, "the Scholar-Warrior"
  • ???: Reign of Cedric I of Kessia
  • 611: Prince Vek, heir to King Cedric II of Kessia, is born.
  • 611-612: Wife of Cedric II disappears.
  • 623, Reine: Cedric II falls ill. Lord Yurt, the Royal Steward, is appointed Regent.
  • 623: Yurt begins selling portions of Kaezar to Vashan Empire.
  • 623, Ghust 21: King Cedric II of Kessia killed.
  • 623-624?: Vek retakes the Kessian throne from Yurt.