Hunter Specialization
Hunter Specialization | Martial Wilder Tag | ||
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These tags are available to Martial Wilders.
This tag set is mutually exclusive to Animal Specialization. These tags may be learned from the wandering woodsman in Kaezar. | |||
Name | Requirements | Cost | Description |
Lead the Mark | 30 Archery | 1 Stamina per shot | When performing a bow or firearms attack, provides the wilder with a bonus to attack opponents in evasive stance or defaulting to evasive stance that scales with Outdoorsman and Wisdom. |
Ranger | 70 Outdoorsman | Passive | Passively provides a mental bonus to Alchemy, Animal Handling, and Stealth when outdoors. The bonus scales with Outdoorsman and Wisdom. |
Pindown | 90 Archery | 5 Stamina | Allows the wilder to fire an arrow at a target's feet in an attempt to pin it down. If successful, the arrow fired will always embed (if possible), the target will fall prone, and the target be unable to stand for a short time. |
Master Hunter | 120 Outdoorsman | None | Allows the wilder to search out all other living things that are outside and in the same area, performing a defensive Outdoorsman and Wisdom check versus the living thing's Stealth and Dexterity. Living things under any form of concealment (hiding, invisibility, etc.), will not be found. This ability can only be used when outside. |
Headshot | 150 Outdoorsman | 5 Stamina | Allows the wilder to mitigate aiming penalties on its next attack that scales with Outdoorsman and Wisdom. This mitigation is doubled when the target is not flying, levitating, or standing. |