Recipes

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Recipe Category Profession Info
Poison All

These recipes may be displayed with the recipes or recipes full command.

Name Tool Ingredients Description
Laburnum Poison Mortar and pestle Laburnum seed Creates a poison that causes an alchemical penalty to its victim's conditioning and endurance. The poison can only be consumed.
Smilax Poison Mortar and pestle Smilax berry Creates a poison that causes its victim to lose vitality over time. The poison can only be consumed.
Herblore Martial Wilder

These recipes are available to wilders that have taken the martial specialization. The recipes may be displayed with the recipes or recipes full command.

Name Tool Ingredients Description
Glymvir Retort Gray powder
Water
Creates the alcohol-laden basis for most martial wilder elixirs.
Arcanist Mechanisms Arcanist Mechanist

These recipes are available to mechanists that have taken the arcanist specialization. The recipes may be displayed with the recipes or recipes full command.

Name Tool Ingredients Description
Essence Combustion Actuator Workbench Two plates of the same material
Two rivets
Four wires
Creates a device that provides a magic bonus to gnosis and allows the arcanist to cast spells while wearing up to heavy leather without disruption of the arcanist's spells. The device must be integrated into the flesh of its user by means of Bioarcanomechanical Integration in order to function. The bonus to gnosis scales with user's sorcery, reasoning, quality of the essence combustion actuator, and material of the essence combustion actuator (determined by the material of the plates).
Elemental Agitator Workbench One plate
Four rivets
One wire
One yard of silk or spunsilk
Creates a device that provides a chance for elemental damage backlashes to strike attackers when the arcanist is under the effects of Elemental Protection. The device must be integrated into the flesh of its user by means of Bioarcanomechanical Integration in order to function. The additional armor scales with user's sorcery, reasoning, quality of the elemental agitator, and material of the elemental agitator (determined by the material of the plate).
Kinetic Field Manipulator Workbench One plate
Two tubes
Four wires
One essence combustion actuator
Creates a device that functions as an essence combustion actuator and provides additional armor resistance when the arcanist is under the effects of Force Field. The device must be integrated into the flesh of its user by means of Bioarcanomechanical Integration in order to function. The additional armor scales with user's sorcery, reasoning, quality of the kinetic field manipulator, and material of the kinetic field manipulator (determined by the material of the plate).
Gyrocopter Workbench Six gears
Four plates
Two rivets
Two rods of the same material
Two screws
One skyfire topaz
Two springs
One Wire
Five yards of batiste, cambric, canvas, cotton, dowlas, linen, lockeram, muslin, silk, or spunsilk
Creates a gyrocopter that allows its wearer to fly when worn and used. The duration of the flight scales with the user's reasoning, mechanisms, quality of the gyrocopter, and material of the gyrocopter (determined by the material of the rods).
Reflexive Arc Responder Workbench One plate
Two screws
Six wires of the same material
Two skyfire topazes
Creates a device that provides a magic bonus to evasion when the arcanist is under the effects of motes cantrip. The device must be integrated into the flesh of its user by means of Bioarcanomechanical Integration in order to function. The bonus to evasion scales with user's sorcery, reasoning, quality of the reflexive arc responder, and material of the reflexive arc responder (determined by the material of the wires).
Alchemical Arcana Arcanist Mechanist

These recipes are available to mechanists that have taken the arcanist specialization. The recipes may be displayed with the recipes or recipes full command.

Name Tool Ingredients Description
Lead Essence Elixir Retort Lead essence powder
Basic solution
Creates an elixir that provides an alchemical bonus to conditioning, tactics, and essence armor resistance. The duration and bonuses scale with the quality of the elixir. Lesser Metal Control significantly boosts the tactics and resistance bonuses of the elixir.
Pewter Essence Elixir Retort Pewter essence powder
Basic solution
Creates an elixir that provides an alchemical bonus to lockpicking, metallurgy, and fire armor resistance. The duration and bonuses scale with the quality of the elixir. Lesser Metal Control significantly boosts the metallurgy and resistance bonuses of the elixir.
Tin Essence Elixir Retort Tin essence powder
Basic solution
Creates an elixir that provides an alchemical bonus to archery, evasion, thrown weapons, and sonic armor resistance. The duration and bonuses scale with the quality of the elixir. Lesser Metal Control significantly boosts the archery, thrown weapons, and resistance bonuses of the elixir.
Copper Essence Elixir Retort Copper essence powder
Basic solution
Creates an elixir that provides an alchemical bonus to observation, stealth, and electricity armor resistance. The duration and bonuses scale with the quality of the elixir. Lesser Metal Control significantly boosts the stealth and resistance bonuses of the elixir.
Brass Essence Elixir Retort Brass essence powder
Basic solution
Creates an elixir that provides an alchemical bonus to gnosis, sorcery, and acid armor resistance. The duration and bonuses scale with the quality of the elixir. Lesser Metal Control significantly boosts the sorcery and resistance bonuses of the elixir.
Bronze Essence Elixir Retort Bronze essence powder
Basic solution
Creates an elixir that provides an alchemical bonus to melee, parry, shields, and cold armor resistance. The duration and bonuses scale with the quality of the elixir. Lesser Metal Control significantly boosts the melee and resistance bonuses of the elixir.
General Curatives All

These recipes may be displayed with the recipes or recipes full command.

Name Tool Ingredients Description
Akylah Elixir Retort Akylah powder
Empath blood or Glymvir
Creates an elixir that closes up bleeding wounds.
Akylah Elixir, Weak Retort Akylah powder
Basic solution
Creates a low-quality elixir that closes up bleeding wounds.
Akylah Powder Mortar and pestle Akylah leaf Creates akylah powder that can be used to make other curatives.
Jojojopo Elixir Retort Jojojopo powder
Empath blood or Glymvir
Creates an elixir that cures maimed limbs.
Jojojopo Elixir, Weak Retort Jojojopo powder
Basic solution
Creates a low-quality elixir that cures maimed limbs.
Jojojopo Powder Mortar and pestle Jojojopo moss Creates jojojopo powder that can be used to make other curatives.
Nuial Elixir Retort Nuial paste
Empath blood or Glymvir
Creates an elixir that cures mutilated limbs.
Nuial Elixir, Weak Retort Nuial paste
Basic solution
Creates a low-quality elixir that cures mutilated limbs.
Nuial Paste Mortar and pestle Nuial pod Creates nuial paste that can be used to make other curatives.
Orc's Tongue Elixir Retort Orc's tongue powder
Empath blood or Glymvir
Creates an elixir that cures wounded limbs.
Orc's Tongue Elixir, Weak Retort Orc's tongue powder
Basic solution
Creates a low-quality elixir that cures wounded limbs.
Orc's Tongue Powder Mortar and pestle Orc's tongue flower Creates orc's tongue powder that can be used to make other curatives.
Invention Scientist Mechanist

These recipes are available to mechanists that have taken the scientist specialization. The recipes may be displayed with the recipes or recipes full command.

Name Tool Ingredients Description
Advanced Bolt Clip Workbench Two plates
Two screws
One spring
Creates a bolt clip that can be opened by anyone with sufficient mechanical skill without the use of tools. The boltclip may also take infinite piles of ammo, obviating the need to reload the clip itself.
General Elixirs All

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Name Tool Ingredients Description
Ghostbane Elixir Retort Ectoplasm
Basic solution
Creates an elixir that grants one's unarmed attacks and spellbolts the ability to do additional damage to spirits.
Haunted Elixir Retort Ectoplasm
Empath blood
Creates an elixir that causes one to be haunted, making it increasingly likely that one's kills will rise again during Vos.
Toxicology Dirty Tricks Mercenary, Martial Wilder

These recipes are available to mercenaries that have taken the dirty tricks specialization, and wilders that have taken the martial specialization. The recipes may be displayed with the recipes or recipes full command.

Name Tool Ingredients Description
Thick Laburnum Poison Mortar and pestle Laburnum seed Creates a poison that causes an alchemical penalty to its victim's conditioning and endurance. The poison can be applied to weapons. Its number of uses per application, resist difficulty, chance to affect the target, and the strength of the penalty scale with the applier's alchemy skill and the quality of the poison.
Thick Smilax Poison Mortar and pestle Smilax berry Creates a poison that causes its victim to lose vitality over time. The poison can be applied to weapons. Its number of uses per application, resist difficulty, and chance to affect the target scale with the applier's alchemy skill and the quality of the poison.