Finesse Mercenary

From Unwritten Legends Wiki

Extremely well rounded fighters, mercenaries are the most common type of adventurer in the lands. Easily picking up nearly any combat technique, they are also fluent in skills such as weapon maintenance and animal handling. Mercenaries can work for both good and evil, or simply work for themselves. Occasional mercenaries have even dabbled in the arcane arts, making this truly a versatile profession.

A mercenary is the master of melee weapon combat, able to utilize its melee weapons offensively and its parry, shields, or evasion defensively.

The Finesse Fighting path will focus around a mercenary that uses light weapons, with dual wielding as a viable option, and tends toward evasive maneuvers. Its defensive abilities focus around avoiding rather than dodging, while its offensive abilities focus more on accuracy, speed, and displays of alacrity rather than straight power.

Available Abilities

Mercenaries start with the mercenary tag, and 1 primary specialization tag set chosen in character generation, which determines skill learn rates and caps. A secondary specialization tag set is available at level 15, which gives access only to those abilities. Mercenaries cap at 2 sets, and can use the martial arts styles of both specializations.

Click on the tag name to see details about that tag. For an explanation of tags and their use, see the Tags page. For an explanation of martial arts and their use, see the Martial Arts page.

Name Type

Finesse

Mercenary Mercenary Tag
These tags are available to all Mercenaries (berserker, dirty tricks, finesse, and grit).

Mercenary tags may be learned from any mercenary tag trainer.

Name Requirements Cost Description
Determination 70 Conditioning 10 Willpower The mercenary replenishes his stamina, finding greater physical reserves though force of will alone.
Discipline 130 Conditioning 20 Willpower The mercenary unites his mind with his body, pushing himself beyond his physical limits.
Defiance 190 Gnosis 5 Willpower The mercenary channels its fury and will into dispelling magical effects that are affecting it.
Pugilism Finesse Mercenary Martial Art
This martial arts stance is available to mercenaries that have taken the finesse specialization. The moves may be displayed with the pugilism info command.
# Move Name RT Limbs Hit Locations Type Effect
1 Jab 1 One Arm high Precision
2 Cross 2 One Arm high Precision
3 Uppercut 3 One Arm high Precision
4 Hook 3 One Arm mid Precision

Skills

Click on the column header to sort by that column. For an explanation of skills and their values, see the skills page.

Skill Value
Alchemy Very Bad
Animal Handling Good
Archery Good
Armor Normal
Channeling Very Bad
Conditioning Very Good
Enchanting Very Bad
Evasion and Dodging Very Good
First Aid Very Good
Fishing Normal
Focus Very Bad
Foraging Normal
Gnosis Good
Kinesis Very Bad
Larceny Bad
Lockpicking Bad
Lore Normal
Mechanisms Bad
Melee Weapons Very Good
Metallurgy Normal
Observation Good
Outdoorsman Normal
Parry Very Good
Shields Normal
Skinning Normal
Sorcery Very Bad
Stealth Normal
Tactics Very Good
Thrown Weapons Very Good
Unarmed Combat Good