Tags

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Tags encompass the vast range of non-spell abilities in Unwritten Legends, providing your character with new capabilities or augmenting existing abilities. Profession-specific tags often come in sets, with one tag allowing your character to learn all of the tags in that tag tree. Using the abilities command and the abilities info command will give you information about what your tags are doing for you as well as how to use tags and any class abilities your character has. Typing tags will show you all of your tags, and typing tags full will show you all tags available in the game.

Mechanist Scientists and Mercenaries start with 1 ability set each. An additional ability set is available at level 15. Mercenaries choose from Berserker, Grit, Finesse, or Dirty, and cap at 2 sets. Scientist Mechanists choose from Physics, Chemistry, or Invention, and cap at 3.

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Showing 1 to 13 of 13 entries

Tag Name Profession
Animal Specialization Martial Wilder
Berserker Berserker Mercenary
Chemistry Scientist Mechanist
Cleric Martial Martial Cleric
Dirty Tricks Dirty Tricks Mercenary
Finesse Finesse Mercenary
Grit Grit Mercenary
Hunter Specialization Martial Wilder
Invention Scientist Mechanist
Mercenary Mercenary
Physics Scientist Mechanist
Scientist Scientist Mechanist
Wilder Martial Martial Wilder

Crafting Tags

Crafting specialization tags (GOOD) can only be learned with the crafting skill set as an innate, and one may learn only 3 crafting specializations ever. Crafting mastery tags (VERY GOOD) can only be learned with the crafting specialization tag known, and one may have only one crafting mastery ever.

The trainers for these tags are scattered throughout Kaezar.

Showing 1 to 8 of 8 entries

Tag Name Requirements Description
Field Dresser Innate Skinning, 320 Skinning Changes one's base skinning skill to Good class.
Foundry Adept Innate Metallurgy, 320 Metallurgy. Changes one's base metallurgy skill to Good class.
Inventive Scavenger Innate Foraging, 320 Foraging Changes one's base foraging skill to Good class.
Master Refiner 720 Metallurgy, Foundry Adept Changes one's base metallurgy skill to Very Good class.
Practiced Botanist 720 Foraging, Inventive Scavenger Changes one's base foraging skill to Very Good class.
Trawler Innate Fishing, 320 Fishing Changes one's base fishing skill to Good class.
Virtuoso Skinner 720 Skinning, Field Dresser Changes one's base skinning skill to Very Good class.
Wise Angler 720 Fishing, Trawler Changes one's base fishing skill to Very Good class.

Innate Tags

These tags are automatically given to certain professions.

Showing 1 to 5 of 5 entries

Tag Name Profession Description
Lyrics Bard Allows the bard to compose its own lyrics for the following spells: vmz01, vmz04, vmz10, vmz12, vvz02, vvz04, vvz09, vvz12, and vvz15.
The Gathering Channeler Allows the channeler to control its summoned creatures.
Well of Souls Channeler Allows the channeler to store souls for use in its spells.
Regeneration Empath Provides passive regeneration of wounds and increased vitality recovery.
The Forest Walks Wilder Religious Allows the wilder to control entities of the forest.

General Tags

These tags are non-profession-specific.

Showing 1 to 7 of 7 entries

Tag Name Requirements Description
Arcane Firearms Training 250 Mechanisms Allows one to use arcane firearms.
Kinetic Weaponry Melee of Normal or worse (ignores innates) Passively provides a magical bonus to melee weapons regardless of skill needed to use it. Scales with Kinesis.
Mastery Level 100 Allows for the accumulation of mastery points.
Mechanical Firearms Training 250 Mechanisms Allows one to use mechanical firearms.
Tactical Magic Not Berserker Primary Passively provides a bonus to effective skill at using magical items that one is untrained in using that scales with Tactics. Magic skills that one is rated as Normal or worse in are considered untrained magic skills.
Thematics None Allows the caster to customize messaging for some of its spells and spell effects. Currently, only ap13 can be customized.
Whiskey Sponge 300 Conditioning Passively increases the rate at which you recover from intoxication.

Tag Trainers

Trainer Tag Location
Biljum Fishing - Trawler

Fishing - WiseAngler

[Biljum's Bait and Tackle, Main Room]
Correan Skinning - FieldDresser

Skinning - VirtuosoSkinner

[Correan's Tannery, Front Room]
Dargon General - WhiskeySponge [Kemstead] (Wandering)
Doulb Dirty Tricks - Ambush

Dirty Tricks - Chicancery Dirty Tricks - Deception Dirty Tricks - Distract Dirty Tricks - Misdirection Dirty Tricks - Pilfer Dirty Tricks - Puncture Dirty Tricks - Shiv Dirty Tricks - SteadyFingers Dirty Tricks - Toxicology Dirty Tricks - Vanish Mercenary - Defiance Mercenary - Determination Mercenary - Discipline Mercenary - SecondaryDirtyTricks

[Sea Serpent Inn, Bar]
Egann General - KineticWeaponry [Bleyke, Ronick's Inn]
Flynn General - WhiskeySponge [Kessian Spirits, Flynn's Front Room]
Frezel Martial Cleric - BastionOfFaith

Martial Cleric - DivineGuardian Martial Cleric - DivineMight Martial Cleric - ShieldBuffet Martial Cleric - ShieldStrike Martial Cleric - RighteousOffense

[Imperial Exchequer, High Terrace Branch]
Harwhart General - WhiskeySponge [Never-upon-Vinre] (Wandering)
Hegnus Grit - AnotherPint

Grit - Bodyguard Grit - Challenge Grit - Clotting Grit - Knockdown Grit - ParryBreaker Grit - Rally Grit - ShieldBash Grit - ShieldBlock Grit - TheBestDefense Grit - ViciousBlow Mercenary - Defiance Mercenary - Determination Mercenary - Discipline Metallurgy - FoundryAdept Metallurgy - MasterRefiner Mercenary - SecondaryGrit

[Hegnus's Armory, Showroom]
Hesperis Foraging - InventiveScavenger

Foraging - PracticedBotanist

[Heartsome Herbals, Front Room]
Hurik Berserker - BattleCry

Berserker - Bludgeon Berserker - Bulwark Berserker - Frenzy Berserker - FuriousResilience Berserker - Momentum Berserker - Twitch Berserker - UnstoppableRage Berserker - VictoriousResilience Berserker - Wallop Mercenary - Defiance Mercenary - Determination Mercenary - Discipline Mercenary - SecondaryBerserker

[Kemstead Money Changer, Bank of Kemstead]
Jael Finesse - Ambidexterity

Finesse - BladeKiss Finesse - Deflect Finesse - DualWield Finesse - DuelistsInsight Finesse - Feint Finesse - FlashingHands Finesse - Hamstring Finesse - Mobility Finesse - SuperiorParry Finesse - Swashbuckling Mercenary - Defiance Mercenary - Determination Mercenary - Discipline Mercenary - SecondaryFinesse

[The Tipsy Scholar, Pub Room]
Jinkle Scientist - Chemistry [Middens, Jinkle's Tinkerings]
Klyin Grit - AnotherPint

Grit - Challenge Grit - Clotting Grit - Knockdown Grit - ParryBreaker Grit - ShieldBash Grit - ShieldBlock Grit - ViciousBlow Mercenary - Defiance Mercenary - Determination Mercenary - Discipline Mercenary - SecondaryGrit

[Klyin the Armorer, Forge]
Lars ArcaneFirearmsTraining

MechanicalFirearmsTraining Scientist - AdrenalStimulation Scientist - AnalyticalMind Scientist - FastLoad Scientist - KelsTheorem Scientist - Marksman Scientist - MechanicalAdvane Scientist - Physics Scientist - ReactiveEfficiency Scientist - SuperiorLockpicker

[Tower of Dhond, Lower Landing, Temporary Society Shop]
Manu Grit - AnotherPint

Grit - Bodyguard Grit - Challenge Grit - Clotting Grit - Knockdown Grit - ParryBreaker Grit - Rally Grit - ShieldBash Grit - ShieldBlock Grit - TheBestDefense Grit - ViciousBlow Mercenary - Defiance Mercenary - Determination Mercenary - Discipline Mercenary - SecondaryGrit

[Metalworkers' Compound, Armorer's Salesroom]
Merf Scientist - Invention

Scientist - Utility

[Furfoot's Emporium, Merf's Workroom]
Piotr General - TacticalMagic [Bleyke, Ronick's Inn]
Weaponsmith Yuben Berserker - BattleCry

Berserker - Bludgeon Berserker - Bulwark Berserker - Frenzy Berserker - FuriousResilience Berserker - Momentum Berserker - Twitch Berserker - UnstoppableRage Berserker - VictoriousResilience Berserker - Wallop Mercenary - Defiance Mercenary - Determination Mercenary - Discipline Mercenary - SecondaryBerserker

[Metalworkers' Compound, Weaponsmith's Forge and Shop]
Jet Black Bear Martial Wilder - FamiliarSynergy

Martial Wilder - AnimalSpecialization Martial Wilder - Ravage Martial Wilder - Scout Martial Wilder - Spy Martial Wilder - Trip

[Kirche Tree, In The Branches]
Wandering Woodsman Martial Wilder - Headshot

Martial Wilder - HerbLore Martial Wilder - LeadTheMark Martial Wilder - HunterSpecialization Martial Wilder - Pindown Martial Wilder - Predation Martial Wilder - Snipe Martial Wilder - MasterHunter Martial Wilder - Ranger Martial Wilder - VenomLore

[City of Kaezar] (Wandering)