Ranges & Stances
Range
Is how far away you are from other people, creatures, and objects in the room.
You can approach your target with the advance verb or move away with the retreat verb.
You can approach your target while attacking with the Chargeverb.
Melee
You are within arm's (or sword's) reach of your target.
Weapons available to use at this range.
- Unarmed
- Melee Weapons
- Polearm Weapons
- Thrown
- Magic
- Bows
Polearm
You are within a spear or lance's distance of your target.
Weapons available to use at this range.
- Polearm weapons
- Thrown
- Magic
- Bows
Stone Throw
You are within a stone's throw of your target.
Weapons available to use at this range.
- Thrown
- Magic
- Bows
Bow Shot
You are within bowshot of your target.
Weapons available to use at this range.
Magic
Bows
Very far
Your target is out of bow range.
Weapons available to use at this range.
None
Stance
The defensive position of your character is in,
You can check your stance by typing stance or change stances by typing stance parry, stance evasive, or stance vulnerable.
There are 3 stances in Unwritten Legends:
Parry Stance
While in parry stance you will attempt to deflect any incoming attack with a shield or weapon. Take note that parrying thrown and ranged attacks with a weapon is more difficult and parrying spellbolts, bullets, and shot with a weapon is normally impossible. Parrying will always try to parry with the item in your off hand first, then your dominant hand. If you don't have anything to parry with, you will try to evade instead.
Evasive Stance
Your character will attempt to dodge any incoming attack while in evasive stance. Your defense will suffer a bigger penalty if you are prone, kneeling, or sitting while in this stance.
Vulnerable Stance
Unusual situations may push your character into this stance. Your defense will drop dramatically. You may also enter this stance for roleplay reasons if you want to be hit by someone.