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1.2 UNWRITTEN LEGENDS

Set in the expansive world of Thrael, Unwritten Legends is a text-based multiplayer role-playing game of epic proportions.

Boasting unprecedented staff interaction and plot development, Unwritten Legends is committed to providing the finest interactive fantasy fiction the web has to offer, allowing you to mold the history and set the storylines.

As the internet continues to grow at an exponential rate, Unwritten Legends fulfills the need for an original, rich in design, multiplayer role-playing game.

The world is created in the genre of the middle ages and encompasses a group of countries and continents, consisting of areas reminiscent of ancient Europe, Asia and Africa with a heavy dose of fantasy.

We allow our patrons to mold their characters in all ways, providing interaction, crafts, guilds and challenges that present a fun-filled exciting experience for all involved.

The staff helps our patrons form a community as we supply them with able assistance and compassion.

Adults of all ages and backgrounds enjoy the unique, upscale, educational, and innovative environment that Unwritten Legends provides.

4 RACE

Druim'dwer

The Druim'dwer are race of short persons who mostly dwell beneath the earth, mining, excavating, and tapping into the secrets of rock and stone.  They resemble humans superficially, but are considerably thicker in both limb and girth.  They are relatively stronger than humans, while being slower in their movements and less dexterous.  Creatures of instinct and wisdom, the Druim'dwer are slow to change and develop friendships, yet their obdurate thoughts are relentless like the slow movement of their earth gods. Druim'dwer possess knowledge of the earth known only to them and the Gnomes.  Their ability to craft rock and stone is legendary. Druim'dwers speak common and dwarvish.

6.1 SKILLS BASICS

If your race is Good at a skill, you will learn it 20\\% faster than it normally would, and you gain an extra 1 point to its maximum every 10 levels.

If your race is Bad at a skill, you will learn it 25\\% slower than it normally would, and you lose an extra 1 point to its maximum every 10 levels.

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Armor

There are 6 types of Armor in Unwritten Legends.

1) Cloth - Little better than nothing, cloth armor still helps against elemental (hot or cold) type attacks. Cloth armor offers very light protection and may be used by anyone without any chance of spell failure.

2) Light leather - Though light leather requires little training to use, it provides good protection for beginners. Light leather offers light protection and may be used by Bards, Clerics, Empaths, Mechanists, and Wilders without any chance of spell failure.

3) Heavy leather - Upgraded light leather requires more training but also provides more protection. Heavy leather offers medium protection and may be used by Clerics, Empaths, Mechanists, and Wilders without any chance of spell failure.

4) Scale armor - This armor provides a very good balance between weight and protection, and is used by many warriors who cannot commit the time and energy to wear heavier armor. Scale armor offers high protection and may be used by Clerics without any chance of spell failure.

5) Chain mail - Second only to plate mail, this armor provides great protection, but requires very high strength and training to wear effectively. Chain armor grants the best protection against piercing attacks but inferior protection against crushing attacks. Chain armor offers very high protection and may be used by Clerics without any chance of spell failure.

6) Plate mail - Very heavy, this armor is only for the strongest and best-trained warriors. Plate armor grants the best protection possible against slashing and crushing attacks, but is not as effective against piercing attacks. Plate mail offers excellent protection but will always interfere with spells.