Cleric

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Clerics dedicate their lives to the divine, offering their hearts, souls, and very purpose to the deity they serve. Through spiritual devotion, a cleric can call upon sacred power to restore life to the fallen or smite those who threaten their faithful.

In Kessia, clerics swear allegiance to the Eternals, then choose a specific deity within either the Onu or Nivi branches of the pantheon. Clerics of Vash, however, follow a different doctrine—embracing a philosophy of equilibrium. Rather than pledging themselves to one god, they honor all Vashan deities equally, seeking harmony among them.

Clerics benefit most from prioritizing wisdom and intelligence, balancing their physical attributes according to personal playstyle.

To invoke the sacred gift granted by their deity, a cleric must kneel beside the body of the deceased. Using the command ‘raise <person>’, they may call the spirit back and restore life to the departed.

Skills

Click on the column header to sort by that column. For an explanation of skills and their values, see the skills page.

Skill Value
Alchemy Very Bad
Animal Handling Good
Archery Normal
Armor Very Good
Channeling Good
Conditioning Very Good
Enchanting Good
Evasion and Dodging Normal
First Aid Very Good
Fishing Normal
Focus Bad
Foraging Normal
Gnosis Very Good
Kinesis Bad
Larceny Very Bad
Lockpicking Very Bad
Lore Normal
Mechanisms Very Bad
Melee Weapons Good
Metallurgy Normal
Observation Normal
Outdoorsman Bad
Parry Good
Shields Good
Skinning Normal
Sorcery Bad
Stealth Very Bad
Tactics Good
Thrown Weapons Good
Unarmed Combat Good