Roleplaying
One thing that we believe sets our game apart from many others is the depth of role-playing. This is reinforced by several methods. First and foremost, by our players, who stay in character (IC) to a remarkable degree. This is encouraged as much as possible with staff-run plots, assistance in player-run plots, role-play awards, etc. Secondly, by the way the game is written, the depth of the world and your ability to interact with it and finally by the act command.
One way to add depth to your character and more easily role-play (RP) is to use the recognized verbs with or without an adverb. For example, you can type smile, smile your name, smile other person's name, smile happily, smile happily other person's name, happily smile etc.
While we have a comprehensive list of verbs and adverbs, there will always be things you wish to do that are more complex or individual than we could possibly accommodate. To insure that you have the freedom to express yourself, you can type <act> and then your actions. For example, if Marty typed act sits hunched over a fire, absently running his fingers through his tousled hair, other players would see Marty sits hunched over a fire, absently running his fingers through his tousled hair.
Act is an extremely versatile command. You can talk in languages within the act command by placing what you wish to say between two quotes ("). For example, if Merow typed act flicks a strand of hair as he says, "That was irritating." then the words That was irritating. would be appropriately garbled as a language.
Act can also target players, mobs, and npcs to make it obvious that you are doing something involving that person. The easiest replacement for this is $name. For example if Merow typed act waves his hand at $Myst then Marty would see Merow waves his hand at you. and everyone else would see Merow waves his hand at Marty
Act replaces the following with their appropriately-capitalized variants: $he, $He, $she, $She, $<name>, $him, $Him, $her, $Her, $it, $It, $<name>'s, $his, $His, $hers, $Hers, $its, $Its, $Himself, $himself, $Herself, $herself, $Itself, and $itself.
Act does need to figure out who it is targeting, so you will need to add the target's name to the front of the pronouns if you aren't going to use $Merow $Merow's then just add <name>_ to the beginning of the pronoun like $Merow_he.
The two restrictions that apply to the act command are:
1. The act command will not be used to imply another player's actions or reactions. Example: Marty scratches behind his ear, causing Mel to roll her eyes.
2. The act command will not be used to describe out of character (OOC) actions.
Example: Telan glares at his computer, complaining about how macs are so much worse than pcs.