Inventory
Your inventory consists of what you have in your hands and on your person. In order to get a description of what is readily visible in your hands <Glance> and on your person, type <inventory>. You may also type <i> or <inv>. In order to get a full list of what is on your person type <contents> or <contents item>.
<Contents> can be used on anything you are holding or wearing, your mounts, things on your mount, and even in rooms by typing <contents item>. For instance, if you had a sack, you could type <contents sack> to see everything inside it in an ordered list
In order to pick something up, you type <get thing>. For instance, if there were a hat on the ground you would type <get hat> to pick it up. If you want to get something from a specific location you type <get thing> <in|on|from> <other thing>. So, to get a hat on a table you would type <get hat on table> or <get hat from table>
In order to put something down, you type <put item> <drop item>. This will put|drop the item on the ground. If you want to put something on or in something, you type <put item|person> <in|on> <other item>. For instance, if you wanted to put the hat on a table, you would type <put hat on table.> or if you want to put someone you are <carry> holding down <put person> or <Put person on chair>
After you have something in your hands, if it is a piece of clothing or something else that may be worn, you can <wear> it by typing <wear item>. If you want to <wear> a hat in your hands, you would type <wear hat>. To take something off you type <remove item>
When you wear an item, it will be categorized according to the places it's worn, and placed in a location that corresponds with the head-to-foot ordering of your inventory. Categorizations are head/neck/torso/arms/hands/waist/legs/feet.
Things that you wear layer, and you can even make them not show up on the inventory command or when people look at you. This allows you to roleplay remove things without running the risk of them being stolen or lost.
Last but not least at all, remember to use the appraise command. You can use it by typing <appraise item| name| critter name>, and it will reveal an object's qualities to you, such as if it can be worn, questions you can ask or how tough of a fight the creature might be.
Layer command
layer [item1] [prep] [item2] - Prep can be over/under/on. This will move item2 to appear immediately after item1 in your inventory and makes "a hat [prep] a wig" in your inventory instead of "a hat, a wig".
layer [item] - Removes the "a hat over a wig" from the case above, resets to "a hat, a wig" in your inventory.
layer [item] [on/off] - show (off) or hide (on) an item in your inventory.
This command may be used on pets and mounts.
This command will only show messages to you, not other players.
Position command
position [item] [location] - Location can be any of the categorizations from wearing an item, the item will go to the last position in your inventory that an item that was categorized as being worn in that location. POSITION [item] head should put it pretty close to the top, POSITION [item] feet should put it pretty close to the bottom.
position [item] [up/down] - This will bump item up or down one spot in your inventory. If you have a hat and cap layered before a feather "a hat over a cap, a feather.." in your inventory, position feather up will treat "a hat over a cap" as a single item to jump in your inventory so you can move things around without disrupting your layering. If the item you move is part of a layer group, the grouping will be broken.
This command may be used on pets and mounts.
This command will only show messages to you, not other players.