Help file:Melee Combat: Difference between revisions
Dorandraco (talk | contribs) Created page with " Melee combat is any type of non-ranged and non-magical physical attack by one character on another character or creature. It can be initiated by holding a weapon in your primary hand and typing attack target while you are in melee range of your target. Most weapons will also have different verbs that can be used to initiate different types of damage. For example, a broadsword can be used to slash or thrust. Simply typing attack will randomly choose between the diffe..." |
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Melee combat is any type of non-ranged and non-magical physical attack by one character on another character or creature. | Melee combat is any type of non-ranged and non-magical physical attack by one character on another character or creature. | ||
Latest revision as of 01:16, 31 March 2026
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Melee combat is any type of non-ranged and non-magical physical attack by one character on another character or creature.
It can be initiated by holding a weapon in your primary hand and typing attack target while you are in melee range of your target.
Most weapons will also have different verbs that can be used to initiate different types of damage. For example, a broadsword can be used to slash or thrust. Simply typing attack will randomly choose between the different attack types of a specific weapon type. You can determine what attack verbs a weapon has by using the appraise verb on it.
Also, you may specify (target) which part of your opponent's body you wish to attack. If you don't specify, you will randomly attack a body part. Some body parts are much more vital (such as the abdomen, chest, head, and neck).
To attack a specific body part you can type <attackverb> <target>'s <bodypart>. For instance thrust bob's right leg would attempt to thrust your weapon at bob's right leg for an attack.