Ranges & Stances: Difference between revisions

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== '''Range''' ==
Is how far away you are from other people, creatures, and objects in the room.


'''Range''' represents how far away you are from other items in the room.
You can approach your target with the <code>advance</code> verb or move away with the <code>retreat</code> verb.
 
You can approach your target while attacking with the <code>Charge</code>verb.
 
=== Melee ===
You are within arm's (or sword's) reach of your target.
 
Weapons available to use at this range.
 
* Unarmed
* Melee Weapons
* Polearm Weapons
* Thrown
* Magic
* Bows
 
=== Polearm ===
You are within a spear or lance's distance of your target.
 
Weapons available to use at this range.


You can approach your target with the <code>advance</code> verb or move away with the <code>retreat</code> verb.
* Polearm weapons
* Thrown
* Magic
* Bows
 
=== Stone Throw ===
You are within a stone's throw of your target.
 
Weapons available to use at this range.
 
* Thrown
* Magic
* Bows
 
=== Bow Shot ===
You are within bowshot of your target.
 
Weapons available to use at this range.


Melee — You are within arm's (or sword's) reach of your target.
Magic


Polearm — You are within a spear or lance's distance of your target.
Bows


Stone Throw — You are within a stone's throw of your target.
=== Very far ===
Your target is out of bow range.


Bow Shot — You are within bowshot of your target.
Weapons available to use at this range.


Very far — Your target is out of bow range.
None


'''Stance''' represents the defensive position of your character.
== '''Stance''' ==
The defensive position of your character is in,


You can check your stance by typing <code>stance</code> or change stances by typing <code>stance parry, stance evasive</code>, or <code>stance vulnerable</code>.
You can check your stance by typing <code>stance</code> or change stances by typing <code>stance parry, stance evasive</code>, or <code>stance vulnerable</code>.
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There are 3 stances in Unwritten Legends:
There are 3 stances in Unwritten Legends:


# Parry Stance - While in parry stance you will attempt to deflect any incoming attack with a shield or weapon. Take note that parrying thrown and ranged attacks with a weapon is more difficult and parrying spellbolts, bullets, and shot with a weapon is normally impossible. Parrying will always try to parry with the item in your off hand first, then your dominant hand. If you don't have anything to parry with, you will try to evade instead.
=== Parry Stance ===
# Evasive Stance - Your character will attempt to dodge any incoming attack while in evasive stance. Your defense will suffer a bigger penalty if you are prone, kneeling, or sitting while in this stance.
While in parry stance you will attempt to deflect any incoming attack with a shield or weapon. Take note that parrying thrown and ranged attacks with a weapon is more difficult and parrying spellbolts, bullets, and shot with a weapon is normally impossible. Parrying will always try to parry with the item in your off hand first, then your dominant hand. If you don't have anything to parry with, you will try to evade instead.
# Vulnerable Stance - Unusual situations may push your character into this stance. Your defense will drop dramatically. You may also enter this stance for roleplay reasons if you want to be hit by someone.
 
=== Evasive Stance ===
Your character will attempt to dodge any incoming attack while in evasive stance. Your defense will suffer a bigger penalty if you are prone, kneeling, or sitting while in this stance.
 
=== Vulnerable Stance ===
Unusual situations may push your character into this stance. Your defense will drop dramatically. You may also enter this stance for roleplay reasons if you want to be hit by someone.

Revision as of 16:48, 15 January 2026

Range

Is how far away you are from other people, creatures, and objects in the room.

You can approach your target with the advance verb or move away with the retreat verb.

You can approach your target while attacking with the Chargeverb.

Melee

You are within arm's (or sword's) reach of your target.

Weapons available to use at this range.

  • Unarmed
  • Melee Weapons
  • Polearm Weapons
  • Thrown
  • Magic
  • Bows

Polearm

You are within a spear or lance's distance of your target.

Weapons available to use at this range.

  • Polearm weapons
  • Thrown
  • Magic
  • Bows

Stone Throw

You are within a stone's throw of your target.

Weapons available to use at this range.

  • Thrown
  • Magic
  • Bows

Bow Shot

You are within bowshot of your target.

Weapons available to use at this range.

Magic

Bows

Very far

Your target is out of bow range.

Weapons available to use at this range.

None

Stance

The defensive position of your character is in,

You can check your stance by typing stance or change stances by typing stance parry, stance evasive, or stance vulnerable.

There are 3 stances in Unwritten Legends:

Parry Stance

While in parry stance you will attempt to deflect any incoming attack with a shield or weapon. Take note that parrying thrown and ranged attacks with a weapon is more difficult and parrying spellbolts, bullets, and shot with a weapon is normally impossible. Parrying will always try to parry with the item in your off hand first, then your dominant hand. If you don't have anything to parry with, you will try to evade instead.

Evasive Stance

Your character will attempt to dodge any incoming attack while in evasive stance. Your defense will suffer a bigger penalty if you are prone, kneeling, or sitting while in this stance.

Vulnerable Stance

Unusual situations may push your character into this stance. Your defense will drop dramatically. You may also enter this stance for roleplay reasons if you want to be hit by someone.