Bard: Difference between revisions
Norremitore (talk | contribs) m Vedic Prime |
Norremitore (talk | contribs) Added remaining spell circles |
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Bards begin with 3 spell circles. An additional circle is available at levels 15, 30, and 40. | Bards begin with 3 spell circles. An additional circle is available at levels 15, 30, and 40. | ||
Click | Click on the circle name to see details about that circle. For an explanation of magic and its use, see the About Magic page. | ||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
! style="width:50%;" | Circle Name | ! style="width:50%;" | Circle Name | ||
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|- | |- | ||
| colspan="2" style="padding:0;" | | | colspan="2" style="padding:0;" | | ||
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;" | {| class="wikitable mw-collapsible mw-collapsed" style="width:100%;" | ||
|- | |- | ||
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! colspan="2" style="background-color:#FFEBC1; font-weight:bold; width:50%;" | Vedic | ! colspan="2" style="background-color:#FFEBC1; font-weight:bold; width:50%;" | Vedic | ||
|- | |- | ||
| colspan="4" style="text-align:center; font-style:italic; background-color:#f9f9f9;" | | | colspan="4" style="text-align:center; font-style:italic; background-color:#f9f9f9;" | This circle is available to Bards, Empaths, and Illusionists. | ||
|- | |- | ||
|- | |- | ||
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|- | |- | ||
|} | |} | ||
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;" | |||
|- | |||
! colspan="2" style="background-color:#FFD98E; font-weight:bold; width:50%;" | Via Ira Zem | |||
! colspan="2" style="background-color:#FFEBC1; font-weight:bold; width:50%;" | Vedic | |||
|- | |||
| colspan="4" style="text-align:center; font-style:italic; background-color:#f9f9f9;" | This circle is available to Bards. | |||
|- | |||
|- | |||
! style="width:10%;" | Shortname | |||
! style="width:15%;" | Name | |||
! style="width:10%;" | Cost | |||
! style="width:65%;" | Description | |||
|- | |||
| viz01 || Shriek of the Gryphon || 1 || Chargable warding spell that deals sonic damage. | |||
|- | |||
| viz02 || Song of Aggression || 1 || Chargable spellbolt that deals sonic damage. | |||
|- | |||
| viz06 || Song of Stunning || 5 || Stuns the target. Instant cast. This spell has its own cooldown. | |||
|- | |||
| viz09 || Song of Silence || 5 || Afflicts the target with silence. This spell has a target-based cooldown. | |||
|- | |||
| viz12 || Song of the Willow || 5 || Slows the actions of the target. | |||
|- | |||
| viz15 || Resonance || 12 || Adds a temporary sonic flare to a weapon. The damage on the flare scales with focus skill. | |||
|- | |||
|- | |||
|} | |} | ||
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;" | |||
|- | |||
! colspan="2" style="background-color:#FFD98E; font-weight:bold; width:50%;" | Via Mar Sani Qel | |||
! colspan="2" style="background-color:#FFEBC1; font-weight:bold; width:50%;" | Vedic | |||
|- | |||
| colspan="4" style="text-align:center; font-style:italic; background-color:#f9f9f9;" | This circle is available to Bards, Empaths, and Illusionists. | |||
|- | |||
|- | |||
! style="width:10%;" | Shortname | |||
! style="width:15%;" | Name | |||
! style="width:10%;" | Cost | |||
! style="width:65%;" | Description | |||
|- | |||
| vmsq02 || Thought Sever || 2 || This spell removes telepathic connections and can be targeted to specific channels. | |||
|- | |||
| vmsq05 || Telepathic Projection || 10 || With this spell, the caster is able to send his thoughts over distances. | |||
|- | |||
| vmsq08 || Dual Link || 8 || This spell gives the caster the power to link his mind with another and share conversation. | |||
|- | |||
| vmsq11 || Thoughtnet || 11 || This spell gives the caster the power to converse over the thoughtnet. | |||
|- | |||
| vmsq13 || Group Link || 13 || This spell gives the caster the power to converse through telepathy to all in his group. | |||
|- | |||
| vmsq17 || Thought Block || 5 || Closing his mind to the thoughts of others, this spell blocks telepathic thoughts to individuals or those in a room. | |||
|- | |||
| vmsq28 || Mental Bridge || 25 essence, 2 willpower || This spell has not been documented. | |||
|- | |||
|- | |||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;" | |||
|- | |||
! colspan="2" style="background-color:#FFD98E; font-weight:bold; width:50%;" | Via Min Zem | |||
! colspan="2" style="background-color:#FFEBC1; font-weight:bold; width:50%;" | Vedic | |||
|- | |||
| colspan="4" style="text-align:center; font-style:italic; background-color:#f9f9f9;" | This circle is available to Bards. | |||
|- | |||
|- | |||
! style="width:10%;" | Shortname | |||
! style="width:15%;" | Name | |||
! style="width:10%;" | Cost | |||
! style="width:65%;" | Description | |||
|- | |||
| vmz01 || Dance of the Sprite || 4 || Provides a physical bonus to the evasion skill. The bonus scales with focus skill. | |||
|- | |||
| vmz04 || Song of Kenning || 8 || Drawing upon years of practice and worldly knowledge, the bard can weave threads of essence around an item through this song and interpret certain hidden attributes or traits. | |||
|- | |||
| vmz10 || Song of Renewal || 12 || The bard uses his or her words to draw upon the very weave, causing it to mold around the bard and group to cause an increased renewal of magical energies. | |||
|- | |||
| vmz12 || Song of Reflection || 11 || By singing the time-proven lyrics of this song, the bard weaves an invisible shield of essence around his or her group, creating a chance for incoming arcane and warding attacks to be somewhat hampered. | |||
|- | |||
| vmz15 || Song of Sonic Weapon || 12 || Provides the ability to create sonic darts by snapping, which can then be thrown at a target. | |||
|- | |||
|- | |||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;" | |||
|- | |||
! colspan="2" style="background-color:#FFD98E; font-weight:bold; width:50%;" | Via Vas Thespis | |||
! colspan="2" style="background-color:#FFEBC1; font-weight:bold; width:50%;" | Vedic | |||
|- | |||
| colspan="4" style="text-align:center; font-style:italic; background-color:#f9f9f9;" | This circle is available to Bards. | |||
|- | |||
|- | |||
! style="width:10%;" | Shortname | |||
! style="width:15%;" | Name | |||
! style="width:10%;" | Cost | |||
! style="width:65%;" | Description | |||
|- | |||
| vvt01 || Writing Cantrips || 20 || When cast, this can have multiple effects depending on what you have in your offhand: | |||
# Create a piece of ethereal vellum of a random color. You can specify this color by <code>cast <color></code>. | |||
# Prepare a brush or quill for use by creating ink or paint. | |||
# Wipe off the cover of a closed book. | |||
# Wipe off the current page of an open book. | |||
# Wipe off the exterior text of a rolled piece of parchment. | |||
# Wipe off the interior text of an unrolled piece of parchment. | |||
|- | |||
| vvt03 || Infinite Tune || 5 || Prevents an instrument from detuning. Lasts an hour+. | |||
|- | |||
| vvt06 || Paint Dome || 6 || The bard creates a protective dome around himself and his group with paint. | |||
|- | |||
| vvt09 || Polyglot || 18 || Allows the bard to speak any language it can speak perfectly, and hear any language to perfection for the duration of the spell. | |||
|- | |||
| vvt12 || Stagefighting || 12 || Provides the bard with physical damage resistance that scales with focus skill. | |||
|- | |||
| vvt15 || Prestidigitation || 15 || You store a single item in your mind, able to be called out when you cast this spell again. | |||
|- | |||
|- | |||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;" | |||
|- | |||
! colspan="2" style="background-color:#FFD98E; font-weight:bold; width:50%;" | Via Vas Zem | |||
! colspan="2" style="background-color:#FFEBC1; font-weight:bold; width:50%;" | Vedic | |||
|- | |||
| colspan="4" style="text-align:center; font-style:italic; background-color:#f9f9f9;" | This circle is available to Bards. | |||
|- | |||
|- | |||
! style="width:10%;" | Shortname | |||
! style="width:15%;" | Name | |||
! style="width:10%;" | Cost | |||
! style="width:65%;" | Description | |||
|- | |||
| vvz02 || Song of Bravery || 5 || Provides a mental dexterity bonus to the bard's group. The bonus scales with focus skill. | |||
|- | |||
| vvz04 || Song of Inspiration || 4 || Provides a mental evasion bonus to the bard's group. The bonus scales with focus skill. | |||
|- | |||
| vvz09 || Song of the Stalwart || 5 || Provides a bonus to vitality and stamina to the bard's group. The bonus scales with focus skill. | |||
|- | |||
| vvz12 || Song of Battle || 7 || Provides a mental bonus to conditioning, melee, and tactics to the bard's group. The bonus scales with focus skill. | |||
|- | |||
| vvz15 || Song of Marksmanship || 7 || Group mental archery, kinesis, and thrown bonus. The bonus scales with focus skill. | |||
|- | |||
|- | |||
|} | |||
|} | |||
== Skills == | == Skills == | ||
Revision as of 17:09, 31 May 2025
With a song in their hearts, bards take an instrument in one hand and a weapon in the other to fight their foe with pure creativity. Whether on a stage or fighting in the field, the bard is skillful and adept with magic, a blade and a silver tongue. Being storytellers, actors, song masters, dancers, and poets, the Thraelian bard uses their gift of lore and natural born skill to entertain the masses found in one realm or another.
The bard uses a combination of spells and throwing weapons offensively and relies on its evasion defensively.
Available Spell Circles
Bards begin with 3 spell circles. An additional circle is available at levels 15, 30, and 40.
Click on the circle name to see details about that circle. For an explanation of magic and its use, see the About Magic page.
| Circle Name | Sphere | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Skills
Click on the column header to sort by that column. For an explanation of skills and their values, see the Skills page.
| Skill | Value |
|---|---|
| Alchemy | Bad |
| Animal Handling | Normal |
| Archery | Good |
| Armor | Very Bad |
| Channeling | Bad |
| Conditioning | Good |
| Enchanting | Very Good |
| Evasion and Dodging | Good |
| First Aid | Normal |
| Fishing | Normal |
| Focus | Very Good |
| Foraging | Normal |
| Gnosis | Good |
| Kinesis | Very Good |
| Larceny | Good |
| Lockpicking | Good |
| Lore | Very Good |
| Mechanisms | Normal |
| Melee Weapons | Normal |
| Metallurgy | Normal |
| Observation | Good |
| Outdoorsman | Good |
| Parry | Normal |
| Shields | Bad |
| Skinning | Normal |
| Sorcery | Bad |
| Stealth | Good |
| Tactics | Good |
| Thrown Weapons | Very Good |
| Unarmed Combat | Normal |