Via Ful Flux: Difference between revisions

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! colspan="2" style="background-color:#84A06F; font-weight:bold; width:50%;" | Via Res Mox
! colspan="2" style="background-color:#84A06F; font-weight:bold; width:50%;" | Via Ful Flux
! colspan="2" style="background-color:#B7C8AB; font-weight:bold; width:50%;" | Arcane Magic
! colspan="2" style="background-color:#B7C8AB; font-weight:bold; width:50%;" | Arcane Magic
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Latest revision as of 20:14, 25 July 2025

Via Ful Flux Arcane Magic
This circle is available to Wizards.

This via is a study of pure displays of essence, and to a lesser extent, electricity. Extrovert spells, as is their nature, affect others and gather no small amount of interference from the caster's aura. The road of Ful Flux deals with electrical storms and gross displays of aether.

Shortname Name Cost Description
vff02 Essence Burst 3 Essence bolt spell that also deals damage to the target's essence. You may charge this spell by adding a 1, 2 or 3 modifier when cast to have it take additional roundtime and do more damage. This spell's offensive and damage quality are improved by focus items.
vff05 Essence Theft 3 Essence, 5 Willpower Warding spell that steals essence from the target and gives it to the caster. You may charge this spell by adding a 1, 2 or 3 modifier when cast to have it take additional roundtime and do more damage. This spell's offensive and damage quality are improved by focus items.
vff08 Essence Saturation 6 Warding spell that gives a magical penalty to the target's Gnosis that scales with Sorcery and Reasoning. This spell's offensive quality is improved by focus items.
vff11 Essence Surge 4 Bolt spell that gives a penalty to essence costs and prep time. The penalty to essence costs scales with Sorcery and Reasoning. This spell's offensive quality is improved by focus items.
vff14 Essence Rupture 3 Essence, 1 Willpower Essence warding spell that receives a bonus to damage and offense based on the number of curses on a target. You may charge this spell by adding a 1, 2 or 3 modifier when cast to have it take additional roundtime and do more damage. This spell's offensive and damage quality are improved by focus items.