Religious Wilder (Druid): Difference between revisions
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=== Astral Prime === | === Astral Prime === | ||
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{| class="wikitable" | |||
! Shortname | |+ | ||
!''This circle is available to Channelers, Martial Clerics, Spiritual Clerics, Empaths, Qai Monks, Martial Wilders and Religious Wilders.'' | |||
Basic Astral Prime spells may be learned from Ishne in the Lyceum. Intermediate Astral Prime spells may be learned from the Astral Prime tome sold in the Lyceum. | |||
{| class="wikitable" | |||
!Shortname | |||
!Name | |||
!Cost | |||
!Description | |||
|- | |- | ||
| sp01 | |sp01 | ||
|Astral Charge | |||
|1 | |||
|Basic offensive warding spell. You may charge this spell by adding a <code>1, 2</code> or <code>3</code> modifier when cast (e.g. <code>cast <target> 3</code>) to have it take additional roundtime and do more damage. You may specify the spell's element from the list available to you in <code>abilities info</code>. This spell's offensive and damage quality are improved by focus items. | |||
|- | |- | ||
| sp02 | |sp02 | ||
|Spirit Strike | |||
|1 | |||
|The caster uses this orison to call to the surrounding invisible spirits for aid to help strike down a foe. | |||
This spell can be invested with extra effort by adding <code>1, 2</code> or <code>3</code> modifier when cast (e.g. <code>cast <target> 3</code>). Damage will scale accordingly, as will roundtime. | |||
|- | |- | ||
| sp03 | |sp03 | ||
|Astral Lift | |||
|3 | |||
|The caster calls upon his deity to decrease the weight of heavy items, lowering his burden. | |||
|- | |- | ||
| sp04 | |sp04 | ||
|Becalm | |||
|3 | |||
|The caster calls upon the heavens to calm the target, making it non-aggressive. This only works on simpler creatures. | |||
|- | |- | ||
| sp05 | |sp05 | ||
|Vigor | |||
|5 | |||
|The caster calls upon the heavens to empower the target with stamina and fortitude. The bonus scales with channeling skill. | |||
|- | |- | ||
| sp07 | |sp07 | ||
|Astral Mastery | |||
|6 | |||
|This incantation puts the caster more in tune with his deity and the astral attributes that surround him, increasing his power over his magic. The bonus scales with channeling skill. | |||
|- | |- | ||
| sp09 | |sp09 | ||
|Astral Bound | |||
|11 | |||
|This spell allows the caster to give himself a protecting shield supplied by his deity that will prevent astral warding spells from harming him. The effect depends on the caster's channeling skill to protect him. | |||
|- | |- | ||
| sp11 | |sp11 | ||
|Astral Shell | |||
|11 | |||
|The caster calls upon his deity to surround him with a small bit of the god's power to protect him from physical harm. The effect depends on the caster's channeling skill to protect him. | |||
Provides a chance to block physical attacks and bolt spells and grants additional armor resistance against physical damage based on Wisdom and Channeling. Armor too heavy for one's profession interferes with this effect. This is a primary defensive ability. | |||
|- | |- | ||
| sp15 | |sp15 | ||
|Spirit Sight | |||
|15 | |||
|The caster calls forth a shifting mist that searches the veil for its connection with the target. The mist then shows the area where the connection occurs. Without much practice, the exact location of the target's connection is not always accurate. | |||
|- | |- | ||
| sp17 | |sp17 | ||
< | |Interdiction | ||
|15 essence, 2 willpower | |||
|Warding spell that removes spell effects from the targeted person, item, or room. This spell's offensive quality is improved by focus item quality. | |||
|} | |||
|} | |||
<table class="wikitable sortable"> | |||
Revision as of 04:44, 31 May 2025
Religious Wilder (Druid)
Priests of Beade, the Mother of All, the druids religiously tend to Thrael; the vegetation, the wildlife, all things that grow are under their domain. Each member of this holy sect cultivates a forest grove and maintains that which flourishes there.
This path relies on its spells offensively and its decent parry defensively.
Available Spell Circles
Religious Wilders begin with 3 spell circles. An additional circle is available at levels 15, 30, and 40.
Click the circle name to expand spell details.
Available Spell Circles
Click the circle name to expand spell details.
Astral Prime
This circle is available to Channelers, Martial Clerics, Spiritual Clerics, Empaths, Qai Monks, Martial Wilders and Religious Wilders.
Basic Astral Prime spells may be learned from Ishne in the Lyceum. Intermediate Astral Prime spells may be learned from the Astral Prime tome sold in the Lyceum.
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