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	<id>https://unwrittenlegends.net/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sharl</id>
	<title>Unwritten Legends Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://unwrittenlegends.net/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sharl"/>
	<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php/Special:Contributions/Sharl"/>
	<updated>2026-05-06T14:53:44Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.5</generator>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Via_Vir_Res&amp;diff=1116</id>
		<title>Via Vir Res</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Via_Vir_Res&amp;diff=1116"/>
		<updated>2025-09-17T15:01:33Z</updated>

		<summary type="html">&lt;p&gt;Sharl: Added vvr12 notes from Endyce&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#84A06F; font-weight:bold; width:50%;&amp;quot; | Via Vir Res&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#B7C8AB; font-weight:bold; width:50%;&amp;quot; | Arcane Magic&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center; background-color:#f9f9f9;&amp;quot; | &#039;&#039;This circle is available to Arcanist Mechanists.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Via Vir Res spells may be learned from Ellyo in the Tower of Dhond.&lt;br /&gt;
&lt;br /&gt;
This circle is mutually exclusive to Via Res Ars.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Shortname&lt;br /&gt;
! style=&amp;quot;width:15%;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width:10%;&amp;quot; | Cost&lt;br /&gt;
! style=&amp;quot;width:65%;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| vvr03 || Lesser Animus || 3 || Allows the caster to emote through objects by using whisper &amp;lt;target&amp;gt; &amp;lt;message&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| vvr06 || Dysfunction || 5 || Unchargeable acid-type bolt spell that causes the target to take additional damage from all damage sources.&lt;br /&gt;
|-&lt;br /&gt;
| vvr09 || Betrayal || 5 || Warding spell that creates a large penalty to an item&#039;s quality and usage penalties that scales with Reasoning and Sorcery. May be used against living beings.&lt;br /&gt;
|-&lt;br /&gt;
| vvr12 || Loyalty || 11 || Provides a bonus to an item&#039;s quality and usage that scales with Reasoning and Sorcery. Rechargable magical items have a chance not to consume a charge upon use based on Reasoning and Sorcery.&lt;br /&gt;
&#039;&#039;*Note: This spell temporarily turns a weapon into a hybrid weapon type.&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| vvr15 || Mimicry || 15 Essence, 1 Willpower || Causes an item to mimic the material bonuses of a piece of ore or of an ingot, consuming the metal in the process. If no metal is provided, the spell will default to the same effect as a tiny lead ingot. When used on the equipment of a living being not in one&#039;s group, the spell is a warding spell and has its duration drastically reduced. When used in any other manner, larger amounts of metal provide even greater durations on a scale equal to the amount of metal consumed (8x for small ingots, 64x for medium ingots, and 512x for large ingots).&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Nakagawa_River_Old_Map&amp;diff=1099</id>
		<title>Nakagawa River Old Map</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Nakagawa_River_Old_Map&amp;diff=1099"/>
		<updated>2025-09-11T13:47:31Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Nakagawa_Old_Map.png]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Mizu_Trail_Old_Map&amp;diff=1098</id>
		<title>Mizu Trail Old Map</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Mizu_Trail_Old_Map&amp;diff=1098"/>
		<updated>2025-09-11T13:47:20Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mizu_Tail_Old_Map.png]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Koje_Interiors_Old_Map&amp;diff=1097</id>
		<title>Koje Interiors Old Map</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Koje_Interiors_Old_Map&amp;diff=1097"/>
		<updated>2025-09-11T13:47:07Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Koje_inter_Old_Map.png|1600x1600px]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Koje_Old_Map&amp;diff=1096</id>
		<title>Koje Old Map</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Koje_Old_Map&amp;diff=1096"/>
		<updated>2025-09-11T13:45:49Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Koje_Old_Map.png|1600x1600px]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Zel%27s_Trace_Old_Map&amp;diff=1095</id>
		<title>Zel&#039;s Trace Old Map</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Zel%27s_Trace_Old_Map&amp;diff=1095"/>
		<updated>2025-09-11T13:45:19Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Zel&#039;s_Trace_Old_Map.png|1152x1152px]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Vinre_Road_Old_Map&amp;diff=1094</id>
		<title>Vinre Road Old Map</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Vinre_Road_Old_Map&amp;diff=1094"/>
		<updated>2025-09-11T13:45:03Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Vinre_Road_Old_Map.png]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Trenkin_Trail_Old_Map&amp;diff=1093</id>
		<title>Trenkin Trail Old Map</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Trenkin_Trail_Old_Map&amp;diff=1093"/>
		<updated>2025-09-11T13:44:44Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Trenkin_Trail_Old_Map.png]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Trapper%27s_Landing_Old_Map&amp;diff=1092</id>
		<title>Trapper&#039;s Landing Old Map</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Trapper%27s_Landing_Old_Map&amp;diff=1092"/>
		<updated>2025-09-11T13:44:33Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Trapper&#039;s_Old_Map.png]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Syl%27Wydde_Forest_Old_Map&amp;diff=1091</id>
		<title>Syl&#039;Wydde Forest Old Map</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Syl%27Wydde_Forest_Old_Map&amp;diff=1091"/>
		<updated>2025-09-11T13:44:21Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sylwydde_Old_Map.png]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Sunderland_Road_Old_Map&amp;diff=1090</id>
		<title>Sunderland Road Old Map</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Sunderland_Road_Old_Map&amp;diff=1090"/>
		<updated>2025-09-11T13:43:30Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sunderland_Road_Old_Map.png|1400x1400px]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Summer_Palace_Old_Map&amp;diff=1089</id>
		<title>Summer Palace Old Map</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Summer_Palace_Old_Map&amp;diff=1089"/>
		<updated>2025-09-11T13:43:13Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Summer_Palace_Old_Map.png]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Stormstone_Pike_Old_Map&amp;diff=1088</id>
		<title>Stormstone Pike Old Map</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Stormstone_Pike_Old_Map&amp;diff=1088"/>
		<updated>2025-09-11T13:43:00Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Stormstone_Pike_Old_Map.png]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Setter%27s_Bog_Old_Map&amp;diff=1087</id>
		<title>Setter&#039;s Bog Old Map</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Setter%27s_Bog_Old_Map&amp;diff=1087"/>
		<updated>2025-09-11T13:42:40Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Setters_Bog_Old_map.png]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Seton_Village_Old_Map&amp;diff=1086</id>
		<title>Seton Village Old Map</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Seton_Village_Old_Map&amp;diff=1086"/>
		<updated>2025-09-11T13:42:28Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Seton_Village_Old_Map.png]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Seton_Road_Old_Map&amp;diff=1085</id>
		<title>Seton Road Old Map</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Seton_Road_Old_Map&amp;diff=1085"/>
		<updated>2025-09-11T13:42:13Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Seton_Road_Old_Map.png|1600x1600px]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Seton_Keep_Old_Map&amp;diff=1084</id>
		<title>Seton Keep Old Map</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Seton_Keep_Old_Map&amp;diff=1084"/>
		<updated>2025-09-11T13:41:31Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Seton_Keep_Old_Map.png]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Seelie_Bay_Old_Map&amp;diff=1083</id>
		<title>Seelie Bay Old Map</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Seelie_Bay_Old_Map&amp;diff=1083"/>
		<updated>2025-09-11T13:41:12Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Seelie_Bay_Old_Map.png]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Raven%27s_Hollow&amp;diff=1082</id>
		<title>Raven&#039;s Hollow</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Raven%27s_Hollow&amp;diff=1082"/>
		<updated>2025-09-11T13:40:57Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Raven&#039;s_Hollow.png|1497x1497px]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Port_Keyne_Tunnels_Old_Map&amp;diff=1081</id>
		<title>Port Keyne Tunnels Old Map</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Port_Keyne_Tunnels_Old_Map&amp;diff=1081"/>
		<updated>2025-09-11T13:40:22Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Port_Keyne_Tunnel_old_map.png]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Port_Keyne_Old_map&amp;diff=1080</id>
		<title>Port Keyne Old map</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Port_Keyne_Old_map&amp;diff=1080"/>
		<updated>2025-09-11T13:40:09Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Port_Keyne_old_map.png]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Never-Upon-Vinre_Old_Map&amp;diff=1079</id>
		<title>Never-Upon-Vinre Old Map</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Never-Upon-Vinre_Old_Map&amp;diff=1079"/>
		<updated>2025-09-11T13:39:45Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Never_old_map.png]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Neronat_Levee_Old_map&amp;diff=1078</id>
		<title>Neronat Levee Old map</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Neronat_Levee_Old_map&amp;diff=1078"/>
		<updated>2025-09-11T13:39:32Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Neronat_Levee_old_map.png]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Malcomb_Castle_old_map&amp;diff=1077</id>
		<title>Malcomb Castle old map</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Malcomb_Castle_old_map&amp;diff=1077"/>
		<updated>2025-09-11T13:39:15Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Malcombe_old_map.png]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Lyceum_Old_Map&amp;diff=1076</id>
		<title>Lyceum Old Map</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Lyceum_Old_Map&amp;diff=1076"/>
		<updated>2025-09-11T13:38:45Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Lyceum_old_map.png]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=The_Kaezarian_Eye&amp;diff=1008</id>
		<title>The Kaezarian Eye</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=The_Kaezarian_Eye&amp;diff=1008"/>
		<updated>2025-09-10T18:06:57Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[The Kaezarian Eye, AOD 652, Raine Ed.]]&lt;br /&gt;
* [[The Kaezarian Eye, AOD 651, Ghust Ed.]]&lt;br /&gt;
* [[The Kaezarian Eye, AOD 651, Storme Ed.]]&lt;br /&gt;
* [[The Kaezarian Eye, AOD 650, Plade Ed.]]&lt;br /&gt;
* [[The Kaezarian Eye, AOD 650, Ghust Ed.]]&lt;br /&gt;
* [[The Kaezarian Eye, AOD 650, Raine Ed.]]&lt;br /&gt;
* [[The Kaezarian Eye, AOD 649, Winte Ed.]]&lt;br /&gt;
* [[The Kaezarian Eye, AOD 649, Ghust Ed.]]&lt;br /&gt;
* [[The Kaezarian Eye, AOD 649, Sune Ed.]]&lt;br /&gt;
* [[The Kaezarian Eye, AOD 649, Morde Ed.]]&lt;br /&gt;
* [[The Kaezarian Eye, AOD 648, Dien Ed.]]&lt;br /&gt;
* [[The Kaezarian Eye, AOD 647, Kolbre Ed.]]&lt;br /&gt;
* [[The Kaezarian Eye, AOD 646, Morde Ed.]]&lt;br /&gt;
* [[The Kaezarian Eye, AOD 645, Thistle Ed.]]&lt;br /&gt;
* [[The Kaezarian Eye, AOD 645, Raine Ed.]]&lt;br /&gt;
* [[The Kaezarian Eye, AOD 645, Fraostmonth Ed.]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=The_Kaezarian_Eye&amp;diff=1007</id>
		<title>The Kaezarian Eye</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=The_Kaezarian_Eye&amp;diff=1007"/>
		<updated>2025-09-10T18:05:01Z</updated>

		<summary type="html">&lt;p&gt;Sharl: Created page, added links to edition pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* The Kaezarian Eye, AOD 652, Raine Ed.&lt;br /&gt;
* The Kaezarian Eye, AOD 651, Ghust Ed.&lt;br /&gt;
* The Kaezarian Eye, AOD 651, Storme Ed.&lt;br /&gt;
* The Kaezarian Eye, AOD 650, Plade Ed.&lt;br /&gt;
* The Kaezarian Eye, AOD 650, Ghust Ed.&lt;br /&gt;
* The Kaezarian Eye, AOD 650, Raine Ed.&lt;br /&gt;
* The Kaezarian Eye, AOD 649, Winte Ed.&lt;br /&gt;
* The Kaezarian Eye, AOD 649, Ghust Ed.&lt;br /&gt;
* The Kaezarian Eye, AOD 649, Sune Ed.&lt;br /&gt;
* The Kaezarian Eye, AOD 649, Morde Ed.&lt;br /&gt;
* The Kaezarian Eye, AOD 648, Dien Ed.&lt;br /&gt;
* The Kaezarian Eye, AOD 647, Kolbre Ed.&lt;br /&gt;
* The Kaezarian Eye, AOD 646, Morde Ed.&lt;br /&gt;
* The Kaezarian Eye, AOD 645, Thistle Ed.&lt;br /&gt;
* The Kaezarian Eye, AOD 645, Raine Ed.&lt;br /&gt;
* The Kaezarian Eye, AOD 645, Fraostmonth Ed.&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Kenzian&amp;diff=1006</id>
		<title>Kenzian</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Kenzian&amp;diff=1006"/>
		<updated>2025-09-10T18:04:03Z</updated>

		<summary type="html">&lt;p&gt;Sharl: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Syllable&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Meaning &#039;&#039;(Kenzian to English Translation)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Aer&lt;br /&gt;
|Aether / Essence&lt;br /&gt;
|-&lt;br /&gt;
|An&lt;br /&gt;
|Negate / Disperse&lt;br /&gt;
|-&lt;br /&gt;
|Arm&lt;br /&gt;
|Weapon&lt;br /&gt;
|-&lt;br /&gt;
|Ars&lt;br /&gt;
|Magic&lt;br /&gt;
|-&lt;br /&gt;
|Aurum&lt;br /&gt;
|Wealth&lt;br /&gt;
|-&lt;br /&gt;
|Av&lt;br /&gt;
|Avert / Turn Away&lt;br /&gt;
|-&lt;br /&gt;
|Avyr&lt;br /&gt;
|Disease&lt;br /&gt;
|-&lt;br /&gt;
|Bin&lt;br /&gt;
|Change&lt;br /&gt;
|-&lt;br /&gt;
|Blym&lt;br /&gt;
|From &#039;&#039;(preposition)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Corp&lt;br /&gt;
|Death&lt;br /&gt;
|-&lt;br /&gt;
|Crix&lt;br /&gt;
|Circle&lt;br /&gt;
|-&lt;br /&gt;
|Des&lt;br /&gt;
|End / Obliterate&lt;br /&gt;
|-&lt;br /&gt;
|Dram&lt;br /&gt;
|Control / Lead&lt;br /&gt;
|-&lt;br /&gt;
|Ent&lt;br /&gt;
|With &#039;&#039;(preposition)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Esu&lt;br /&gt;
|Protect&lt;br /&gt;
|-&lt;br /&gt;
|Esut&lt;br /&gt;
|Protection&lt;br /&gt;
|-&lt;br /&gt;
|Fas&lt;br /&gt;
|Divine/Sacred&lt;br /&gt;
|-&lt;br /&gt;
|Fide&lt;br /&gt;
|Faith/Belief&lt;br /&gt;
|-&lt;br /&gt;
|Flam&lt;br /&gt;
|Flame&lt;br /&gt;
|-&lt;br /&gt;
|Flux&lt;br /&gt;
|Energy / Electricity&lt;br /&gt;
|-&lt;br /&gt;
|Ful&lt;br /&gt;
|Release / Freedom&lt;br /&gt;
|-&lt;br /&gt;
|Gaes&lt;br /&gt;
|Danger / Trap&lt;br /&gt;
|-&lt;br /&gt;
|Glas&lt;br /&gt;
|Icy / Frozen&lt;br /&gt;
|-&lt;br /&gt;
|Glym&lt;br /&gt;
|Water / Potion&lt;br /&gt;
|-&lt;br /&gt;
|In&lt;br /&gt;
|Create / Instill&lt;br /&gt;
|-&lt;br /&gt;
|Ira&lt;br /&gt;
|Wrath / Hatred&lt;br /&gt;
|-&lt;br /&gt;
|Jus&lt;br /&gt;
|Wind / Air&lt;br /&gt;
|-&lt;br /&gt;
|Kel&lt;br /&gt;
|Summon / Call&lt;br /&gt;
|-&lt;br /&gt;
|Kol&lt;br /&gt;
|Harden&lt;br /&gt;
|-&lt;br /&gt;
|Lor&lt;br /&gt;
|Light&lt;br /&gt;
|-&lt;br /&gt;
|Lun&lt;br /&gt;
|Moon&lt;br /&gt;
|-&lt;br /&gt;
|Mal&lt;br /&gt;
|Torture / Pain&lt;br /&gt;
|-&lt;br /&gt;
|Mar&lt;br /&gt;
|Permanence / Lasting&lt;br /&gt;
|-&lt;br /&gt;
|Min&lt;br /&gt;
|Lesser&lt;br /&gt;
|-&lt;br /&gt;
|Miras&lt;br /&gt;
|Illusion&lt;br /&gt;
|-&lt;br /&gt;
|Mox&lt;br /&gt;
|Container / Opening&lt;br /&gt;
|-&lt;br /&gt;
|Nihil&lt;br /&gt;
|Nothing&lt;br /&gt;
|-&lt;br /&gt;
|Nivir&lt;br /&gt;
|Unlife / Demonic&lt;br /&gt;
|-&lt;br /&gt;
|Nom&lt;br /&gt;
|Sleep / Calm&lt;br /&gt;
|-&lt;br /&gt;
|Nox&lt;br /&gt;
|Night / Darkness&lt;br /&gt;
|-&lt;br /&gt;
|Omn&lt;br /&gt;
|All / Mass&lt;br /&gt;
|-&lt;br /&gt;
|Onus&lt;br /&gt;
|Soul (generally the individual&#039;s)&lt;br /&gt;
|-&lt;br /&gt;
|Onyr&lt;br /&gt;
|Spirit / Phantasm&lt;br /&gt;
|-&lt;br /&gt;
|Pauz&lt;br /&gt;
|Paralyze / Hold&lt;br /&gt;
|-&lt;br /&gt;
|Pax&lt;br /&gt;
|Peace&lt;br /&gt;
|-&lt;br /&gt;
|Por&lt;br /&gt;
|Through &#039;&#039;(preposition)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Port&lt;br /&gt;
|Move / Movement&lt;br /&gt;
|-&lt;br /&gt;
|Qel&lt;br /&gt;
|Channel / Channeling&lt;br /&gt;
|-&lt;br /&gt;
|Res&lt;br /&gt;
|Matter&lt;br /&gt;
|-&lt;br /&gt;
|Rev&lt;br /&gt;
|Know / Divine&lt;br /&gt;
|-&lt;br /&gt;
|Rik&lt;br /&gt;
|Rune / Glyph&lt;br /&gt;
|-&lt;br /&gt;
|Sabu&lt;br /&gt;
|Holy / Blessed&lt;br /&gt;
|-&lt;br /&gt;
|Sani&lt;br /&gt;
|Mind / Sanity&lt;br /&gt;
|-&lt;br /&gt;
|Skem&lt;br /&gt;
|Surface / Veil&lt;br /&gt;
|-&lt;br /&gt;
|Sul&lt;br /&gt;
|To Cause&lt;br /&gt;
|-&lt;br /&gt;
|Teg&lt;br /&gt;
|Earth / Wall&lt;br /&gt;
|-&lt;br /&gt;
|Terga&lt;br /&gt;
|Shield / Hide&lt;br /&gt;
|-&lt;br /&gt;
|Thay&lt;br /&gt;
|Writing / Scrolls&lt;br /&gt;
|-&lt;br /&gt;
|Thespis&lt;br /&gt;
|Drama / Theatre&lt;br /&gt;
|-&lt;br /&gt;
|Ul&lt;br /&gt;
|Best / Optimum&lt;br /&gt;
|-&lt;br /&gt;
|Vadis&lt;br /&gt;
|Enchant / Imbue&lt;br /&gt;
|-&lt;br /&gt;
|Vas&lt;br /&gt;
|Great&lt;br /&gt;
|-&lt;br /&gt;
|Vel&lt;br /&gt;
|Quick&lt;br /&gt;
|-&lt;br /&gt;
|Vir&lt;br /&gt;
|Life / Blood&lt;br /&gt;
|-&lt;br /&gt;
|Vis&lt;br /&gt;
|Know / Knowledge&lt;br /&gt;
|-&lt;br /&gt;
|Xan&lt;br /&gt;
|Creature / Person&lt;br /&gt;
|-&lt;br /&gt;
|Yelm&lt;br /&gt;
|Force / Intensity&lt;br /&gt;
|-&lt;br /&gt;
|Yest&lt;br /&gt;
|Around &#039;&#039;(preposition)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Zem&lt;br /&gt;
|Song / Music&lt;br /&gt;
|-&lt;br /&gt;
|Zu&lt;br /&gt;
|To &#039;&#039;(preposition)&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Kemstead_Catacombs_map_old&amp;diff=1005</id>
		<title>Kemstead Catacombs map old</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Kemstead_Catacombs_map_old&amp;diff=1005"/>
		<updated>2025-09-10T18:02:36Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Kem_cat_map_old.png]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Kemstead_Abbey_map_old&amp;diff=1004</id>
		<title>Kemstead Abbey map old</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Kemstead_Abbey_map_old&amp;diff=1004"/>
		<updated>2025-09-10T18:02:21Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Kem_abb_map_ol.png]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Kemstead_map_old&amp;diff=1003</id>
		<title>Kemstead map old</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Kemstead_map_old&amp;diff=1003"/>
		<updated>2025-09-10T18:02:05Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Kem_map_o.png|1194x1194px]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Kaezar,_Under_the_City_old&amp;diff=1002</id>
		<title>Kaezar, Under the City old</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Kaezar,_Under_the_City_old&amp;diff=1002"/>
		<updated>2025-09-10T18:00:13Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Utsk.png]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Kaezar,_Sluices_old&amp;diff=1001</id>
		<title>Kaezar, Sluices old</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Kaezar,_Sluices_old&amp;diff=1001"/>
		<updated>2025-09-10T17:59:59Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Kso.png]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Kaezar_map_old&amp;diff=1000</id>
		<title>Kaezar map old</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Kaezar_map_old&amp;diff=1000"/>
		<updated>2025-09-10T17:59:43Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Kmo.png]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Imperial_Keep&amp;diff=999</id>
		<title>Imperial Keep</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Imperial_Keep&amp;diff=999"/>
		<updated>2025-09-10T17:59:29Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Imp_keep.png]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Imperial_Bay_old&amp;diff=998</id>
		<title>Imperial Bay old</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Imperial_Bay_old&amp;diff=998"/>
		<updated>2025-09-10T17:59:08Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Imp_bay_old.png]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Haunted_Knoll&amp;diff=997</id>
		<title>Haunted Knoll</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Haunted_Knoll&amp;diff=997"/>
		<updated>2025-09-10T17:58:49Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Haunted_Knoll.png]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Fishbourne_old_map&amp;diff=996</id>
		<title>Fishbourne old map</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Fishbourne_old_map&amp;diff=996"/>
		<updated>2025-09-10T17:58:23Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Fishbourne_old_map.png]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Despair&amp;diff=995</id>
		<title>Despair</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Despair&amp;diff=995"/>
		<updated>2025-09-10T17:58:05Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Dispair.png]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Coastal_Cliffs&amp;diff=994</id>
		<title>Coastal Cliffs</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Coastal_Cliffs&amp;diff=994"/>
		<updated>2025-09-10T17:57:40Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Coastal_cliffs_old.png]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Briarbrook_Old_Map&amp;diff=993</id>
		<title>Briarbrook Old Map</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Briarbrook_Old_Map&amp;diff=993"/>
		<updated>2025-09-10T17:57:23Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Briarbrook_Old_Map.png]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Aeracha_Hive&amp;diff=991</id>
		<title>Aeracha Hive</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Aeracha_Hive&amp;diff=991"/>
		<updated>2025-09-10T17:54:48Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Aeracha_Hive.png]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Wood&amp;diff=959</id>
		<title>Wood</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Wood&amp;diff=959"/>
		<updated>2025-08-30T19:07:08Z</updated>

		<summary type="html">&lt;p&gt;Sharl: Added property table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of material bonuses for wood. For a description of plants unique to Unwritten Legends, see Plants &amp;amp; Trees.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Material Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Applewood&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Ashwood&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Balsa&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Bamboo&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Banewood&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
|Banjar&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Basswood&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Baynor&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
|Beech&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Birch&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Blackwood&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Bomwood&lt;br /&gt;
| -10&lt;br /&gt;
|-&lt;br /&gt;
|Boxwood&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Bubinga&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Butternut&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Camphorwood&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Cedar&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Cherry&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Chestnut&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Cocobolo&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Cypress&lt;br /&gt;
| -10&lt;br /&gt;
|-&lt;br /&gt;
|Darach&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Datia&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Drael&lt;br /&gt;
| -10&lt;br /&gt;
|-&lt;br /&gt;
|Driftwood&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Dyrewood&lt;br /&gt;
| -10&lt;br /&gt;
|-&lt;br /&gt;
|Ebonwood&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|Ebony&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Elm&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Fir&lt;br /&gt;
| -10&lt;br /&gt;
|-&lt;br /&gt;
|Hemlock&lt;br /&gt;
| -10&lt;br /&gt;
|-&lt;br /&gt;
|Hickory&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hinoki&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Ironwood&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Juniper&lt;br /&gt;
| -10&lt;br /&gt;
|-&lt;br /&gt;
|Keaf&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|Kingwood&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Kirchewood&lt;br /&gt;
| -10&lt;br /&gt;
|-&lt;br /&gt;
|Koa&lt;br /&gt;
| -10&lt;br /&gt;
|-&lt;br /&gt;
|Mahogany&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Maple&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Matsu&lt;br /&gt;
| -10&lt;br /&gt;
|-&lt;br /&gt;
|Oak&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Palm&lt;br /&gt;
| -10&lt;br /&gt;
|-&lt;br /&gt;
|Paulownia&lt;br /&gt;
| -10&lt;br /&gt;
|-&lt;br /&gt;
|Pine&lt;br /&gt;
| -10&lt;br /&gt;
|-&lt;br /&gt;
|Poplar&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Purpleheart&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Redwood&lt;br /&gt;
| -10&lt;br /&gt;
|-&lt;br /&gt;
|Rosewood&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sakura&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sandalwood&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Satinwood&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Silver Oak&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Spruce&lt;br /&gt;
| -10&lt;br /&gt;
|-&lt;br /&gt;
|Sugi&lt;br /&gt;
| -10&lt;br /&gt;
|-&lt;br /&gt;
|Sycamore&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Teak&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Thaen&lt;br /&gt;
| -10&lt;br /&gt;
|-&lt;br /&gt;
|Tigerwood&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Tolz&lt;br /&gt;
| -10&lt;br /&gt;
|-&lt;br /&gt;
|Vyrewood&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|Walnut&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Willow&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Wintewood&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
|Witchwood&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Wormwood&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Yew&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Zebrawood&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Vitals&amp;diff=952</id>
		<title>Vitals</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Vitals&amp;diff=952"/>
		<updated>2025-08-27T12:55:53Z</updated>

		<summary type="html">&lt;p&gt;Sharl: added link to the first aid page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Vital statistics are unlike skills and stats. They get used up as your character performs actions or as certain situations affect your character. You can check on your vital statistics by typing &amp;lt;code&amp;gt;health&amp;lt;/code&amp;gt; in the game.&lt;br /&gt;
&lt;br /&gt;
=== Essence ===&lt;br /&gt;
Essence represents how much magical energy your character can manipulate. As your character casts spells or uses magical items, your essence will deplete.&lt;br /&gt;
&lt;br /&gt;
=== Stamina ===&lt;br /&gt;
Stamina represents how much energy your character has for physical actions such as running and combat. As your character performs difficult or physically draining moves, your stamina decreases. If your stamina decreases to 0 you will fall down exhausted.&lt;br /&gt;
&lt;br /&gt;
=== Vitality ===&lt;br /&gt;
Vitality represents the amount of blood you have. Taking damage will almost always cause a loss of vitality, as will bleeding. Your character will die if their vitality reaches 0, so it is best to use certain healing herbs or methods to replace lost vitality.&lt;br /&gt;
&lt;br /&gt;
=== Willpower ===&lt;br /&gt;
Willpower represents how much drive to keep acting your character has. You character will spend willpower to activate abilities by force of will alone. Your character will fall unconscious if its willpower reaches 0.&lt;br /&gt;
&lt;br /&gt;
=== Wounds ===&lt;br /&gt;
Wounds represent injuries that are being built up on your limbs. There are three progressively worse states of wounds (Wounded, Maimed and Mutilated) that can applied to individual body parts. As you take more severe wounds your capabilities will be degraded depending on what body part is damaged and having these body parts struck again will cause additional vitality damage. Information on how to heal wounds can be found on the [[First Aid]] page.&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Vitals&amp;diff=951</id>
		<title>Vitals</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Vitals&amp;diff=951"/>
		<updated>2025-08-27T12:22:52Z</updated>

		<summary type="html">&lt;p&gt;Sharl: Added Wounds paragraph&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Vital statistics are unlike skills and stats. They get used up as your character performs actions or as certain situations affect your character. You can check on your vital statistics by typing &amp;lt;code&amp;gt;health&amp;lt;/code&amp;gt; in the game.&lt;br /&gt;
&lt;br /&gt;
=== Essence ===&lt;br /&gt;
Essence represents how much magical energy your character can manipulate. As your character casts spells or uses magical items, your essence will deplete.&lt;br /&gt;
&lt;br /&gt;
=== Stamina ===&lt;br /&gt;
Stamina represents how much energy your character has for physical actions such as running and combat. As your character performs difficult or physically draining moves, your stamina decreases. If your stamina decreases to 0 you will fall down exhausted.&lt;br /&gt;
&lt;br /&gt;
=== Vitality ===&lt;br /&gt;
Vitality represents the amount of blood you have. Taking damage will almost always cause a loss of vitality, as will bleeding. Your character will die if their vitality reaches 0, so it is best to use certain healing herbs or methods to replace lost vitality.&lt;br /&gt;
&lt;br /&gt;
=== Willpower ===&lt;br /&gt;
Willpower represents how much drive to keep acting your character has. You character will spend willpower to activate abilities by force of will alone. Your character will fall unconscious if its willpower reaches 0.&lt;br /&gt;
&lt;br /&gt;
=== Wounds ===&lt;br /&gt;
Wounds represent injuries that are being built up on your limbs. There are three progressively worse states of wounds (Wounded, Maimed and Mutilated) that can applied to individual body parts. As you take more severe wounds your capabilities will be degraded depending on what body part is damaged and having these body parts struck again will cause additional vitality damage.&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Weapons&amp;diff=950</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Weapons&amp;diff=950"/>
		<updated>2025-08-27T12:02:56Z</updated>

		<summary type="html">&lt;p&gt;Sharl: Removed depreciated information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Melee &amp;amp; Thrown Weapons ==&lt;br /&gt;
Each melee or thrown weapon has its own capabilities for parrying and attacking. However, there are a few properties to take note of:&lt;br /&gt;
&lt;br /&gt;
Material: The material of a weapon will affect not only its offensive capabilities, but also have a marginal effect on its damage.&lt;br /&gt;
&lt;br /&gt;
Quality: The quality of a weapon will affect everything it is used for, from its offensive capabilities to its damage to its ability to parry.&lt;br /&gt;
&lt;br /&gt;
Type: Each weapon gains a bonus from raw power, precision, or a balance of the two for damage. Power relies upon the strength stat, precision relies upon the dexterity stat, and a balance of the two relies upon the better of either your dexterity or strength stat. Weapons have bonuses and penalties associated with parrying against the different weapon types, and some special abilities require certain types of weapons.&lt;br /&gt;
&lt;br /&gt;
Attack Verbs: Each melee weapon has its own set of attack verbs for use in combat.&lt;br /&gt;
&lt;br /&gt;
Proficiency: Each melee weapon has its own associated proficiency. There are 5 proficiencies of weapons in Unwritten Legends:&lt;br /&gt;
&lt;br /&gt;
# Bladed — Often made for thrusting or slashing, bladed weapons are a solid choice of an offensive weapon. Most bladed weapons have average damage and parrying capability.&lt;br /&gt;
# Knives and Rapiers — Though most weapons in this category do less damage than other types, they tend to rely on precision. Most of these weapons are used for thrusting and suffer penalties for parrying against power weapons.&lt;br /&gt;
# Axes — Built for maximum slashing damage, most axes are relatively slow.&lt;br /&gt;
# Crushing — Crushing weapons are used to break bones and cause painful bruises to your opponent.&lt;br /&gt;
# Polearm — Polearms are long weapons used to outreach your opponent. They can do high amounts of damage and vary greatly in their different attacks. Though less precise than other weapons, their long reach can be a great asset in battle. The majority of polearm weapons may be used from polearm range.&lt;br /&gt;
&lt;br /&gt;
== Ranged Weapons ==&lt;br /&gt;
Each ranged weapon has its own capabilities for attacking. However, there are a few properties to take note of:&lt;br /&gt;
&lt;br /&gt;
Material: The material of a ranged weapon will affect not only its offensive capabilities. The material of the ammunition will marginally affect damage.&lt;br /&gt;
&lt;br /&gt;
Quality: The quality of a ranged weapon will affect its offensive capabilities. The quality of its ammunition will affect its offensive capabilities and damage.&lt;br /&gt;
&lt;br /&gt;
Unwritten Legends boasts a stunning array of historical and imaginative firearms that span many exciting eras of history.&lt;br /&gt;
&lt;br /&gt;
=== Bows &amp;amp; Arrows ===&lt;br /&gt;
To use a bow, you &amp;lt;code&amp;gt;get arrow&amp;lt;/code&amp;gt; (to use the arrow in your quiver use &amp;lt;code&amp;gt;get my arrow&amp;lt;/code&amp;gt;, to get the one on the ground, just &amp;lt;code&amp;gt;get arrow&amp;lt;/code&amp;gt;), &amp;lt;code&amp;gt;load bow with arrow, draw bow, fire &amp;lt;creature&amp;gt;&amp;lt;/code&amp;gt;. You can also &amp;lt;code&amp;gt;fire &amp;lt;creature&amp;gt;&#039;s &amp;lt;body part&amp;gt;&amp;lt;/code&amp;gt;. Make sure you have the apostrophes after the name of the critter. Bows can be used in bow shot, stone&#039;s throw, polearm, and melee. If you fire from a distance farther than melee and want to get the arrow on the ground, you will need to approach it, therefore it is best to use the arrows in your quiver until the creature is dead and you can retrieve your arrows safely. Make sure you have long arrows for your long bows, short arrows for short bows. Crossbows use bolts and quarrels.&lt;br /&gt;
&lt;br /&gt;
If you decide not to shoot your bow and it is drawn, you &amp;lt;code&amp;gt;release bow&amp;lt;/code&amp;gt;, then &amp;lt;code&amp;gt;unload bow&amp;lt;/code&amp;gt; to get your arrow from it.&lt;br /&gt;
&lt;br /&gt;
=== Automatic Crossbow ===&lt;br /&gt;
What you need: crossbow bolt, clip and automatic crossbow.&lt;br /&gt;
&lt;br /&gt;
# &amp;lt;code&amp;gt;Load clip with bolt&amp;lt;/code&amp;gt;&lt;br /&gt;
# &amp;lt;code&amp;gt;Close clip&amp;lt;/code&amp;gt;&lt;br /&gt;
# &amp;lt;code&amp;gt;Load crossbow with clip&amp;lt;/code&amp;gt;&lt;br /&gt;
# &amp;lt;code&amp;gt;Cock crossbow&amp;lt;/code&amp;gt;&lt;br /&gt;
# &amp;lt;code&amp;gt;Shoot target&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Wheellock Firearm ===&lt;br /&gt;
What you need: gunpowder horn, lead ball, ramrod, spanner and a wheellock firearm.&lt;br /&gt;
&lt;br /&gt;
# &amp;lt;code&amp;gt;Pour horn into firearm&amp;lt;/code&amp;gt;&lt;br /&gt;
# &amp;lt;code&amp;gt;Load firearm with ball&amp;lt;/code&amp;gt;&lt;br /&gt;
# &amp;lt;code&amp;gt;Pack firearm with ramrod&amp;lt;/code&amp;gt;&lt;br /&gt;
# &amp;lt;code&amp;gt;Wind firearm with spanner&amp;lt;/code&amp;gt;&lt;br /&gt;
# &amp;lt;code&amp;gt;Shoot target&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Flintlock Firearm ===&lt;br /&gt;
What you need: gunpowder horn, lead ball, ramrod and flintlock firearm.&lt;br /&gt;
&lt;br /&gt;
# &amp;lt;code&amp;gt;Pour horn into firearm&amp;lt;/code&amp;gt;&lt;br /&gt;
# &amp;lt;code&amp;gt;Load firearm with ball&amp;lt;/code&amp;gt;&lt;br /&gt;
# &amp;lt;code&amp;gt;Pack firearm with ramrod&amp;lt;/code&amp;gt;&lt;br /&gt;
# &amp;lt;code&amp;gt;Cock firearm&amp;lt;/code&amp;gt;&lt;br /&gt;
# &amp;lt;code&amp;gt;Shoot target&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mechanical Musket ===&lt;br /&gt;
What you need: bullet cartridge and mechanical musket.&lt;br /&gt;
&lt;br /&gt;
# &amp;lt;code&amp;gt;Open musket&amp;lt;/code&amp;gt;&lt;br /&gt;
# &amp;lt;code&amp;gt;Put bullet in musket&amp;lt;/code&amp;gt;&lt;br /&gt;
# &amp;lt;code&amp;gt;Close musket&amp;lt;/code&amp;gt;&lt;br /&gt;
# &amp;lt;code&amp;gt;Wind musket&amp;lt;/code&amp;gt;&lt;br /&gt;
# &amp;lt;code&amp;gt;Fire target&amp;lt;/code&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Metals&amp;diff=940</id>
		<title>Metals</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Metals&amp;diff=940"/>
		<updated>2025-08-26T12:39:19Z</updated>

		<summary type="html">&lt;p&gt;Sharl: Made table sortable&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;KEY:&lt;br /&gt;
&lt;br /&gt;
C = Common, R = Rare, V = Very Rare, I = Incredibly Rare, U = Uncommon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Only found on the planet of Thrael.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Hardness/&lt;br /&gt;
Durability&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Value&lt;br /&gt;
Per Pound&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Material&lt;br /&gt;
Bonus&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Armor&lt;br /&gt;
Skill&lt;br /&gt;
Bonus&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Crushing&lt;br /&gt;
Damage&lt;br /&gt;
Bonus&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Puncturing&lt;br /&gt;
Damage&lt;br /&gt;
Bonus&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Slashing&lt;br /&gt;
Damage&lt;br /&gt;
Bonus&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Rarity&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Deity Affiliation&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Batma*&lt;br /&gt;
|?/?&lt;br /&gt;
|2300&lt;br /&gt;
|13&lt;br /&gt;
| -5&lt;br /&gt;
|5&lt;br /&gt;
|6&lt;br /&gt;
|4&lt;br /&gt;
|?&lt;br /&gt;
|&lt;br /&gt;
|An alloy made of nickel, copper, and mithryl, batma is a light gray metal with a faint tinge of red. This alloy was originally discovered in Rhe&#039;Yubla during the age of dreams.&lt;br /&gt;
|-&lt;br /&gt;
|Bismuth&lt;br /&gt;
|?/?&lt;br /&gt;
|2000&lt;br /&gt;
| -30&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| -5&lt;br /&gt;
| -5&lt;br /&gt;
|?&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Brakkar*&lt;br /&gt;
|Superior/Ultimate&lt;br /&gt;
|7000&lt;br /&gt;
|23&lt;br /&gt;
|10&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|V&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Brass&lt;br /&gt;
|Weak/Feeble&lt;br /&gt;
|50&lt;br /&gt;
| -4&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|C&lt;br /&gt;
|Lyra&lt;br /&gt;
|Light yellowish alloy of copper and zinc. Chiefly ormanental, not durable enough for every day use. Tarnishes easily. Equipment crafted from brass is considered sub-standard.&lt;br /&gt;
|-&lt;br /&gt;
|Bronze&lt;br /&gt;
|Weak/Average&lt;br /&gt;
|60&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|C&lt;br /&gt;
|&lt;br /&gt;
|Moderately heavy golden brown alloy of nine parts copper to one part tin. While a softer metal, it is often used in cheaper weaponry because of its durability. Equipment crafted from bronze is considered inferior.&lt;br /&gt;
|-&lt;br /&gt;
|Cold Iron&lt;br /&gt;
|Good/Good&lt;br /&gt;
|450&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|C&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Copper&lt;br /&gt;
|Feeble/Feeble&lt;br /&gt;
|30&lt;br /&gt;
| -15&lt;br /&gt;
|0&lt;br /&gt;
| -10&lt;br /&gt;
| -10&lt;br /&gt;
| -10&lt;br /&gt;
|C&lt;br /&gt;
|Thine&lt;br /&gt;
|Midweight orange-yellow soft metal. Often shaped into many items that do not need to hold an edge. Copper corrodes over time. Equipment crafted from copper is considered inferior.&lt;br /&gt;
|-&lt;br /&gt;
|Damask*&lt;br /&gt;
|Ultimate/Superior&lt;br /&gt;
|4000&lt;br /&gt;
|19&lt;br /&gt;
|5&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|V&lt;br /&gt;
|Shaellis&lt;br /&gt;
|Very heavy cobalt colored metal with wavy rifts of deep purple and green due to trace mineral oils. Extremely hard, high tensile strength. Deteriorates in presence of essence flows, adverse reaction with spiritual and essence magics have been noted. Nearly always found as a natural ore near earth nodes in the process of decline. Equipment crafted from damask is considered masterful.&lt;br /&gt;
|-&lt;br /&gt;
|Daun*&lt;br /&gt;
|Average/Average&lt;br /&gt;
|1000&lt;br /&gt;
|6&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|U&lt;br /&gt;
|Beade&lt;br /&gt;
|Midweight pale yellow metal. Reasonably common in the central southern regions of Paregorne. The metal&#039;s ease of smelting and casting makes it among the most common of magical materials in use across the Realms. Equipment crafted from daun is considered good.&lt;br /&gt;
|-&lt;br /&gt;
|Gold&lt;br /&gt;
|Frail/Average&lt;br /&gt;
|500&lt;br /&gt;
| -50&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| -5&lt;br /&gt;
| -5&lt;br /&gt;
|R&lt;br /&gt;
|Jakob, Lyra&lt;br /&gt;
|Moderately heavy soft golden metal. Prized for its beauty malleability and the fact that it does not corrode. Inherent softness does not lend itself to craftmanship beyond jewelry. Equipment crafted from gold is considered inferior.&lt;br /&gt;
|-&lt;br /&gt;
|Heid*&lt;br /&gt;
|Average/Variable&lt;br /&gt;
|1300&lt;br /&gt;
|7&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|V&lt;br /&gt;
|Vaen&lt;br /&gt;
|Lightweight white metal that corrodes in a beautiful swirl pattern of deep silver and gray as it ages. After smelting, Heid matures and its durability slowly increases as impurities from the core metal oxidize on the surface. Equipment crafted from heid is considered good.&lt;br /&gt;
|-&lt;br /&gt;
|High Steel&lt;br /&gt;
|Superior/Superior&lt;br /&gt;
|1800&lt;br /&gt;
|10&lt;br /&gt;
|5&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|U&lt;br /&gt;
|Ghent&lt;br /&gt;
|Lightweight steel alloy with a particularly high carbon content, high steel has a dark gray appearence and holds an superior edge. The metal is quite corrosion prone, and must be kept with due care. Equipment crafted from high steel is considered good.&lt;br /&gt;
|-&lt;br /&gt;
|Il&#039;lthye Steel*&lt;br /&gt;
|Superior/Superior&lt;br /&gt;
|2700&lt;br /&gt;
|16&lt;br /&gt;
|7&lt;br /&gt;
|3&lt;br /&gt;
|7&lt;br /&gt;
|5&lt;br /&gt;
|C&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Iron&lt;br /&gt;
|Good/Good&lt;br /&gt;
|200&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|C&lt;br /&gt;
|Trost (Rusted Iron)&lt;br /&gt;
|Moderately heavy gray metal. Malleable and easy to craft, iron is by far the most common basic material for equipment in the realms. Equipment crafted from iron is considered average.&lt;br /&gt;
|-&lt;br /&gt;
|Lanakin*&lt;br /&gt;
|Superior/Ultimate&lt;br /&gt;
|5000&lt;br /&gt;
|20&lt;br /&gt;
|5&lt;br /&gt;
|6&lt;br /&gt;
|9&lt;br /&gt;
|7&lt;br /&gt;
|R&lt;br /&gt;
|Eyssa&lt;br /&gt;
|Midweight metal is actually silver-infused daun... veins of silver ore run along its length, adding a degree of durability and strength. The silver, in particular lends itself well to spiritual magics, making lanakin weapons highly prized by the priestly caste among magical metals. Equipment crafted from lanakin is considered masterful.&lt;br /&gt;
|-&lt;br /&gt;
|Lead&lt;br /&gt;
|Frail/Feeble&lt;br /&gt;
|10&lt;br /&gt;
| -30&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| -5&lt;br /&gt;
|C&lt;br /&gt;
|Ng&lt;br /&gt;
|Very heavy dull gray metal. This soft malleable metal is used chiefly for containers and pipes because it does not corrode. Lead is proof against the mentalist sphere of magic. Equipment crafted from lead is considered inferior.&lt;br /&gt;
|-&lt;br /&gt;
|Low Steel&lt;br /&gt;
|Good/Good&lt;br /&gt;
|900&lt;br /&gt;
|5&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|U&lt;br /&gt;
|&lt;br /&gt;
|This midweight metal is a low carbon content alloy of steel, and is reasonably corrosion resistant, hard, and easy to work. Extremely common for use in moderate quality weapons. Equipment crafted from low steel is considered average.&lt;br /&gt;
|-&lt;br /&gt;
|Merieje*&lt;br /&gt;
|Superior/Superior&lt;br /&gt;
|8000&lt;br /&gt;
|25&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
|15&lt;br /&gt;
|10&lt;br /&gt;
|V&lt;br /&gt;
|Leta&lt;br /&gt;
|This very lightweight metal with a greenish hue is both pliable and has a very high tensile strength. The mineral itself is usually found in such small quanities as to make crafting impossible. The harvesting of ingots from merieje fragments and dust is a secret process known only by the most ancient sylvan craftsman and remains closely guarded to this day. Equipment crafted from merieje is considered masterful.&lt;br /&gt;
|-&lt;br /&gt;
|Meteoric Iron*&lt;br /&gt;
|Superior/Superior&lt;br /&gt;
|7500&lt;br /&gt;
|24&lt;br /&gt;
|0&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|V&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mithryl*&lt;br /&gt;
|Good/Superior&lt;br /&gt;
|2500&lt;br /&gt;
|15&lt;br /&gt;
|7&lt;br /&gt;
|7&lt;br /&gt;
|5&lt;br /&gt;
|3&lt;br /&gt;
|R&lt;br /&gt;
|Kel&lt;br /&gt;
|Moderately heavy gray-black metal. Great veins of the prized metal can be found in great Klaan-Batar alps, in northern Peregorne. Mithryl is only moderately tolerant of magic, and is reasonably difficult to enchant. Equipment crafted from mithryl is considered good to superior.&lt;br /&gt;
|-&lt;br /&gt;
|Naje*&lt;br /&gt;
|?/?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|I&lt;br /&gt;
|Duvan&lt;br /&gt;
|Extremely lightweight and dark vitreous metal. This metal is renowned for mentalist properties. If broken, naje simply winks out of existance. Naje is never mined or crafted, it merely appears or exists. It can not be ensorcelled or enchanted, and its potential use in crafting equipment is as much as a secret as the manufacturing process of merieje or the working of banewood.&lt;br /&gt;
|-&lt;br /&gt;
|Nickel&lt;br /&gt;
|?/?&lt;br /&gt;
|1500&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|?&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Niello&lt;br /&gt;
|?/?&lt;br /&gt;
|350&lt;br /&gt;
| -50&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| -5&lt;br /&gt;
| -5&lt;br /&gt;
|?&lt;br /&gt;
|&lt;br /&gt;
|Pre-swing RT+1, post-swing RT+1&lt;br /&gt;
|-&lt;br /&gt;
|Orcish Steel*&lt;br /&gt;
|Superior/Good&lt;br /&gt;
|1650&lt;br /&gt;
|9&lt;br /&gt;
|4&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|U&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Pewter&lt;br /&gt;
|Weak/Weak&lt;br /&gt;
|20&lt;br /&gt;
| -20&lt;br /&gt;
|0&lt;br /&gt;
| -10&lt;br /&gt;
| -10&lt;br /&gt;
| -10&lt;br /&gt;
|C&lt;br /&gt;
|&lt;br /&gt;
|An alloy of tin, this midweight metal has a dull silver color. Generally too soft to hold an edge, pewter is often used for dining utensils. Equipment crafted from pewter is considered inferior.&lt;br /&gt;
|-&lt;br /&gt;
|Platinum&lt;br /&gt;
|Weak/Average&lt;br /&gt;
|800&lt;br /&gt;
| -50&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| -5&lt;br /&gt;
| -5&lt;br /&gt;
|R&lt;br /&gt;
|Aorre, Duvan&lt;br /&gt;
|his lightweight silvery white metal is prized for its beauty and rarity. While too malleable to hold an edge, it is often used in jewelry. Equipment crafted from platinum is considered sub-standard.&lt;br /&gt;
|-&lt;br /&gt;
|Seige Gold*&lt;br /&gt;
|Ultimate/Ultimate&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|I&lt;br /&gt;
|&lt;br /&gt;
|Extremely heavy and highly magical gold colored metal. Seige gold is the most sought after material in the realms. It is unbreakable, and nigh unenchantable by most magical methods due to being so powerfully magical in itself. Seige gold can also store incredible amounts of essence for use in imbedding. All items crafted out of seige gold are relics from the Age of Wonders, as the process for creating and casting seige gold has been lost to modern times. Equipment crafted from seige gold is beyond masterful, and its wielder should be feared and respected.&lt;br /&gt;
|-&lt;br /&gt;
|Sildok*&lt;br /&gt;
|Good/Average&lt;br /&gt;
|1500&lt;br /&gt;
|8&lt;br /&gt;
|0&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|R&lt;br /&gt;
|Trost&lt;br /&gt;
|This midweight lusterless black opaque metal is highly prized by cheurgists and particularly channelers for its use in ritual magic. Sildok is particularly easy to imbue with spells. Equipment crafted from sildok is considered superior.&lt;br /&gt;
|-&lt;br /&gt;
|Silver&lt;br /&gt;
|Weak/Average&lt;br /&gt;
|300&lt;br /&gt;
| -3&lt;br /&gt;
|0&lt;br /&gt;
| -2&lt;br /&gt;
| -4&lt;br /&gt;
| -1&lt;br /&gt;
|U&lt;br /&gt;
|Serene&lt;br /&gt;
|This midweight lustrous white malleable metal is often used by priests in spiritual magic rituals, silver happens to be incredibly conductive to such energy. Silver weapons, when blessed allow for a greater duration, and are easilly sanctified. Equipment crafted from silver is considered average.&lt;br /&gt;
|-&lt;br /&gt;
|Sirenian*&lt;br /&gt;
|?/?&lt;br /&gt;
|1875&lt;br /&gt;
|11&lt;br /&gt;
| -5&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|6&lt;br /&gt;
|?&lt;br /&gt;
|&lt;br /&gt;
|An alloy made of bismuth, heid, and mithryl, sirenian is a light azure-colored metal that is highly resistant to corrosion and oxidization, making it suitable for use on or near the sea. This alloy was originally discovered in Quesalia in the age of dreams.&lt;br /&gt;
|-&lt;br /&gt;
|Somme*&lt;br /&gt;
|Ultimate/Ultimate&lt;br /&gt;
|1950&lt;br /&gt;
|12&lt;br /&gt;
| -5&lt;br /&gt;
|10&lt;br /&gt;
| -50&lt;br /&gt;
| -50&lt;br /&gt;
|R&lt;br /&gt;
|Taqe&lt;br /&gt;
|The heaviest metal, next to seige gold, somme is not very malleable and can not hold an edge. The dark brown metal is most commonly used by gharkin for crafting large mauls and mattocks. Often this crafting merely involves gouging a hole in a mishapen lump of somme and attaching a stick or handle. Some have theorized that somme holds a sort of magically distilled inertia, which is why it lends itself so well in this fashion. Equipment crafted from somme is considered superior.&lt;br /&gt;
|-&lt;br /&gt;
|T&#039;elt*&lt;br /&gt;
|Good/Superior&lt;br /&gt;
|3000&lt;br /&gt;
|18&lt;br /&gt;
|9&lt;br /&gt;
|7&lt;br /&gt;
|7&lt;br /&gt;
|9&lt;br /&gt;
|V&lt;br /&gt;
|&lt;br /&gt;
|This lightweight shining vitreous white metal is among the most popular magical materials for the well-off swordsmen. It holds a fine edge and performs well under stress. Equipment crafted from t&#039;elt is considered superior.&lt;br /&gt;
|-&lt;br /&gt;
|Tin&lt;br /&gt;
|Weak/Feeble&lt;br /&gt;
|20&lt;br /&gt;
| -20&lt;br /&gt;
|2&lt;br /&gt;
| -10&lt;br /&gt;
| -10&lt;br /&gt;
| -10&lt;br /&gt;
|C&lt;br /&gt;
|&lt;br /&gt;
|Midweight gray metal resists corrosion far better than iron and is mostly prized for its role in other alloys. Tin is also used to coat other metals to help resist corrosion. Equipment crafted from tin is considered inferior.&lt;br /&gt;
|-&lt;br /&gt;
|Vashan Steel*&lt;br /&gt;
|Good/Superior&lt;br /&gt;
|2850&lt;br /&gt;
|17&lt;br /&gt;
|7&lt;br /&gt;
|5&lt;br /&gt;
|3&lt;br /&gt;
|7&lt;br /&gt;
|V&lt;br /&gt;
|&lt;br /&gt;
|The process of turning regular steel into the highly coveted Vashan steel is a closely guarded secret of a select few Nagosan metalsmiths within Vash. Called &#039;living steel&#039; by those who wield it, all Vashan steel weapons are born with an inherent essence flair rumored to be brought forth by the spirit of the metal itself. Equipment crafted from Vashan steel is considered good to superior.&lt;br /&gt;
|-&lt;br /&gt;
|Ziint*&lt;br /&gt;
|Good/Good&lt;br /&gt;
|6500&lt;br /&gt;
|22&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|V&lt;br /&gt;
|Thine&lt;br /&gt;
|Midweight white metal is slightly translucent and glows in darkness with an unnatural light. Ziint is home to intensely concentrated amounts of essence and thus &amp;quot;leaks&amp;quot; essence continuously. Contact with skin should be avoided! Ziint is often wielded by the more showy of theurgists and channelers. Ziint is almost never crafted into full armor, as prolonged contact with the metal results in aether burn. Equipment crafted from ziint, for those brave enough to wield it, is considered masterful.&lt;br /&gt;
|-&lt;br /&gt;
|Zinc&lt;br /&gt;
|?/?&lt;br /&gt;
|3500&lt;br /&gt;
| -20&lt;br /&gt;
|0&lt;br /&gt;
| -10&lt;br /&gt;
| -10&lt;br /&gt;
| -10&lt;br /&gt;
|?&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Metals&amp;diff=939</id>
		<title>Metals</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Metals&amp;diff=939"/>
		<updated>2025-08-26T12:37:42Z</updated>

		<summary type="html">&lt;p&gt;Sharl: Updated table with notes, added key&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;KEY:&lt;br /&gt;
&lt;br /&gt;
C = Common, R = Rare, V = Very Rare, I = Incredibly Rare, U = Uncommon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = Only found on the planet of Thrael.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Hardness/&lt;br /&gt;
Durability&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Value&lt;br /&gt;
Per Pound&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Material&lt;br /&gt;
Bonus&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Armor&lt;br /&gt;
Skill&lt;br /&gt;
Bonus&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Crushing&lt;br /&gt;
Damage&lt;br /&gt;
Bonus&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Puncturing&lt;br /&gt;
Damage&lt;br /&gt;
Bonus&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Slashing&lt;br /&gt;
Damage&lt;br /&gt;
Bonus&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Rarity&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; |Deity Affiliation&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Batma*&lt;br /&gt;
|?/?&lt;br /&gt;
|2300&lt;br /&gt;
|13&lt;br /&gt;
| -5&lt;br /&gt;
|5&lt;br /&gt;
|6&lt;br /&gt;
|4&lt;br /&gt;
|?&lt;br /&gt;
|&lt;br /&gt;
|An alloy made of nickel, copper, and mithryl, batma is a light gray metal with a faint tinge of red. This alloy was originally discovered in Rhe&#039;Yubla during the age of dreams.&lt;br /&gt;
|-&lt;br /&gt;
|Bismuth&lt;br /&gt;
|?/?&lt;br /&gt;
|2000&lt;br /&gt;
| -30&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| -5&lt;br /&gt;
| -5&lt;br /&gt;
|?&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Brakkar*&lt;br /&gt;
|Superior/Ultimate&lt;br /&gt;
|7000&lt;br /&gt;
|23&lt;br /&gt;
|10&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|15&lt;br /&gt;
|V&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Brass&lt;br /&gt;
|Weak/Feeble&lt;br /&gt;
|50&lt;br /&gt;
| -4&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|C&lt;br /&gt;
|Lyra&lt;br /&gt;
|Light yellowish alloy of copper and zinc. Chiefly ormanental, not durable enough for every day use. Tarnishes easily. Equipment crafted from brass is considered sub-standard.&lt;br /&gt;
|-&lt;br /&gt;
|Bronze&lt;br /&gt;
|Weak/Average&lt;br /&gt;
|60&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|C&lt;br /&gt;
|&lt;br /&gt;
|Moderately heavy golden brown alloy of nine parts copper to one part tin. While a softer metal, it is often used in cheaper weaponry because of its durability. Equipment crafted from bronze is considered inferior.&lt;br /&gt;
|-&lt;br /&gt;
|Cold Iron&lt;br /&gt;
|Good/Good&lt;br /&gt;
|450&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|C&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Copper&lt;br /&gt;
|Feeble/Feeble&lt;br /&gt;
|30&lt;br /&gt;
| -15&lt;br /&gt;
|0&lt;br /&gt;
| -10&lt;br /&gt;
| -10&lt;br /&gt;
| -10&lt;br /&gt;
|C&lt;br /&gt;
|Thine&lt;br /&gt;
|Midweight orange-yellow soft metal. Often shaped into many items that do not need to hold an edge. Copper corrodes over time. Equipment crafted from copper is considered inferior.&lt;br /&gt;
|-&lt;br /&gt;
|Damask*&lt;br /&gt;
|Ultimate/Superior&lt;br /&gt;
|4000&lt;br /&gt;
|19&lt;br /&gt;
|5&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|V&lt;br /&gt;
|Shaellis&lt;br /&gt;
|Very heavy cobalt colored metal with wavy rifts of deep purple and green due to trace mineral oils. Extremely hard, high tensile strength. Deteriorates in presence of essence flows, adverse reaction with spiritual and essence magics have been noted. Nearly always found as a natural ore near earth nodes in the process of decline. Equipment crafted from damask is considered masterful.&lt;br /&gt;
|-&lt;br /&gt;
|Daun*&lt;br /&gt;
|Average/Average&lt;br /&gt;
|1000&lt;br /&gt;
|6&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|U&lt;br /&gt;
|Beade&lt;br /&gt;
|Midweight pale yellow metal. Reasonably common in the central southern regions of Paregorne. The metal&#039;s ease of smelting and casting makes it among the most common of magical materials in use across the Realms. Equipment crafted from daun is considered good.&lt;br /&gt;
|-&lt;br /&gt;
|Gold&lt;br /&gt;
|Frail/Average&lt;br /&gt;
|500&lt;br /&gt;
| -50&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| -5&lt;br /&gt;
| -5&lt;br /&gt;
|R&lt;br /&gt;
|Jakob, Lyra&lt;br /&gt;
|Moderately heavy soft golden metal. Prized for its beauty malleability and the fact that it does not corrode. Inherent softness does not lend itself to craftmanship beyond jewelry. Equipment crafted from gold is considered inferior.&lt;br /&gt;
|-&lt;br /&gt;
|Heid*&lt;br /&gt;
|Average/Variable&lt;br /&gt;
|1300&lt;br /&gt;
|7&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|V&lt;br /&gt;
|Vaen&lt;br /&gt;
|Lightweight white metal that corrodes in a beautiful swirl pattern of deep silver and gray as it ages. After smelting, Heid matures and its durability slowly increases as impurities from the core metal oxidize on the surface. Equipment crafted from heid is considered good.&lt;br /&gt;
|-&lt;br /&gt;
|High Steel&lt;br /&gt;
|Superior/Superior&lt;br /&gt;
|1800&lt;br /&gt;
|10&lt;br /&gt;
|5&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|U&lt;br /&gt;
|Ghent&lt;br /&gt;
|Lightweight steel alloy with a particularly high carbon content, high steel has a dark gray appearence and holds an superior edge. The metal is quite corrosion prone, and must be kept with due care. Equipment crafted from high steel is considered good.&lt;br /&gt;
|-&lt;br /&gt;
|Il&#039;lthye Steel*&lt;br /&gt;
|Superior/Superior&lt;br /&gt;
|2700&lt;br /&gt;
|16&lt;br /&gt;
|7&lt;br /&gt;
|3&lt;br /&gt;
|7&lt;br /&gt;
|5&lt;br /&gt;
|C&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Iron&lt;br /&gt;
|Good/Good&lt;br /&gt;
|200&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|C&lt;br /&gt;
|Trost (Rusted Iron)&lt;br /&gt;
|Moderately heavy gray metal. Malleable and easy to craft, iron is by far the most common basic material for equipment in the realms. Equipment crafted from iron is considered average.&lt;br /&gt;
|-&lt;br /&gt;
|Lanakin*&lt;br /&gt;
|Superior/Ultimate&lt;br /&gt;
|5000&lt;br /&gt;
|20&lt;br /&gt;
|5&lt;br /&gt;
|6&lt;br /&gt;
|9&lt;br /&gt;
|7&lt;br /&gt;
|R&lt;br /&gt;
|Eyssa&lt;br /&gt;
|Midweight metal is actually silver-infused daun... veins of silver ore run along its length, adding a degree of durability and strength. The silver, in particular lends itself well to spiritual magics, making lanakin weapons highly prized by the priestly caste among magical metals. Equipment crafted from lanakin is considered masterful.&lt;br /&gt;
|-&lt;br /&gt;
|Lead&lt;br /&gt;
|Frail/Feeble&lt;br /&gt;
|10&lt;br /&gt;
| -30&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| -5&lt;br /&gt;
|C&lt;br /&gt;
|Ng&lt;br /&gt;
|Very heavy dull gray metal. This soft malleable metal is used chiefly for containers and pipes because it does not corrode. Lead is proof against the mentalist sphere of magic. Equipment crafted from lead is considered inferior.&lt;br /&gt;
|-&lt;br /&gt;
|Low Steel&lt;br /&gt;
|Good/Good&lt;br /&gt;
|900&lt;br /&gt;
|5&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|U&lt;br /&gt;
|&lt;br /&gt;
|This midweight metal is a low carbon content alloy of steel, and is reasonably corrosion resistant, hard, and easy to work. Extremely common for use in moderate quality weapons. Equipment crafted from low steel is considered average.&lt;br /&gt;
|-&lt;br /&gt;
|Merieje*&lt;br /&gt;
|Superior/Superior&lt;br /&gt;
|8000&lt;br /&gt;
|25&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
|15&lt;br /&gt;
|10&lt;br /&gt;
|V&lt;br /&gt;
|Leta&lt;br /&gt;
|This very lightweight metal with a greenish hue is both pliable and has a very high tensile strength. The mineral itself is usually found in such small quanities as to make crafting impossible. The harvesting of ingots from merieje fragments and dust is a secret process known only by the most ancient sylvan craftsman and remains closely guarded to this day. Equipment crafted from merieje is considered masterful.&lt;br /&gt;
|-&lt;br /&gt;
|Meteoric Iron*&lt;br /&gt;
|Superior/Superior&lt;br /&gt;
|7500&lt;br /&gt;
|24&lt;br /&gt;
|0&lt;br /&gt;
|15&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|V&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mithryl*&lt;br /&gt;
|Good/Superior&lt;br /&gt;
|2500&lt;br /&gt;
|15&lt;br /&gt;
|7&lt;br /&gt;
|7&lt;br /&gt;
|5&lt;br /&gt;
|3&lt;br /&gt;
|R&lt;br /&gt;
|Kel&lt;br /&gt;
|Moderately heavy gray-black metal. Great veins of the prized metal can be found in great Klaan-Batar alps, in northern Peregorne. Mithryl is only moderately tolerant of magic, and is reasonably difficult to enchant. Equipment crafted from mithryl is considered good to superior.&lt;br /&gt;
|-&lt;br /&gt;
|Naje*&lt;br /&gt;
|?/?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|I&lt;br /&gt;
|Duvan&lt;br /&gt;
|Extremely lightweight and dark vitreous metal. This metal is renowned for mentalist properties. If broken, naje simply winks out of existance. Naje is never mined or crafted, it merely appears or exists. It can not be ensorcelled or enchanted, and its potential use in crafting equipment is as much as a secret as the manufacturing process of merieje or the working of banewood.&lt;br /&gt;
|-&lt;br /&gt;
|Nickel&lt;br /&gt;
|?/?&lt;br /&gt;
|1500&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|?&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Niello&lt;br /&gt;
|?/?&lt;br /&gt;
|350&lt;br /&gt;
| -50&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| -5&lt;br /&gt;
| -5&lt;br /&gt;
|?&lt;br /&gt;
|&lt;br /&gt;
|Pre-swing RT+1, post-swing RT+1&lt;br /&gt;
|-&lt;br /&gt;
|Orcish Steel*&lt;br /&gt;
|Superior/Good&lt;br /&gt;
|1650&lt;br /&gt;
|9&lt;br /&gt;
|4&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|U&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Pewter&lt;br /&gt;
|Weak/Weak&lt;br /&gt;
|20&lt;br /&gt;
| -20&lt;br /&gt;
|0&lt;br /&gt;
| -10&lt;br /&gt;
| -10&lt;br /&gt;
| -10&lt;br /&gt;
|C&lt;br /&gt;
|&lt;br /&gt;
|An alloy of tin, this midweight metal has a dull silver color. Generally too soft to hold an edge, pewter is often used for dining utensils. Equipment crafted from pewter is considered inferior.&lt;br /&gt;
|-&lt;br /&gt;
|Platinum&lt;br /&gt;
|Weak/Average&lt;br /&gt;
|800&lt;br /&gt;
| -50&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
| -5&lt;br /&gt;
| -5&lt;br /&gt;
|R&lt;br /&gt;
|Aorre, Duvan&lt;br /&gt;
|his lightweight silvery white metal is prized for its beauty and rarity. While too malleable to hold an edge, it is often used in jewelry. Equipment crafted from platinum is considered sub-standard.&lt;br /&gt;
|-&lt;br /&gt;
|Seige Gold*&lt;br /&gt;
|Ultimate/Ultimate&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|?&lt;br /&gt;
|I&lt;br /&gt;
|&lt;br /&gt;
|Extremely heavy and highly magical gold colored metal. Seige gold is the most sought after material in the realms. It is unbreakable, and nigh unenchantable by most magical methods due to being so powerfully magical in itself. Seige gold can also store incredible amounts of essence for use in imbedding. All items crafted out of seige gold are relics from the Age of Wonders, as the process for creating and casting seige gold has been lost to modern times. Equipment crafted from seige gold is beyond masterful, and its wielder should be feared and respected.&lt;br /&gt;
|-&lt;br /&gt;
|Sildok*&lt;br /&gt;
|Good/Average&lt;br /&gt;
|1500&lt;br /&gt;
|8&lt;br /&gt;
|0&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|R&lt;br /&gt;
|Trost&lt;br /&gt;
|This midweight lusterless black opaque metal is highly prized by cheurgists and particularly channelers for its use in ritual magic. Sildok is particularly easy to imbue with spells. Equipment crafted from sildok is considered superior.&lt;br /&gt;
|-&lt;br /&gt;
|Silver&lt;br /&gt;
|Weak/Average&lt;br /&gt;
|300&lt;br /&gt;
| -3&lt;br /&gt;
|0&lt;br /&gt;
| -2&lt;br /&gt;
| -4&lt;br /&gt;
| -1&lt;br /&gt;
|U&lt;br /&gt;
|Serene&lt;br /&gt;
|This midweight lustrous white malleable metal is often used by priests in spiritual magic rituals, silver happens to be incredibly conductive to such energy. Silver weapons, when blessed allow for a greater duration, and are easilly sanctified. Equipment crafted from silver is considered average.&lt;br /&gt;
|-&lt;br /&gt;
|Sirenian*&lt;br /&gt;
|?/?&lt;br /&gt;
|1875&lt;br /&gt;
|11&lt;br /&gt;
| -5&lt;br /&gt;
|3&lt;br /&gt;
|5&lt;br /&gt;
|6&lt;br /&gt;
|?&lt;br /&gt;
|&lt;br /&gt;
|An alloy made of bismuth, heid, and mithryl, sirenian is a light azure-colored metal that is highly resistant to corrosion and oxidization, making it suitable for use on or near the sea. This alloy was originally discovered in Quesalia in the age of dreams.&lt;br /&gt;
|-&lt;br /&gt;
|Somme*&lt;br /&gt;
|Ultimate/Ultimate&lt;br /&gt;
|1950&lt;br /&gt;
|12&lt;br /&gt;
| -5&lt;br /&gt;
|10&lt;br /&gt;
| -50&lt;br /&gt;
| -50&lt;br /&gt;
|R&lt;br /&gt;
|Taqe&lt;br /&gt;
|The heaviest metal, next to seige gold, somme is not very malleable and can not hold an edge. The dark brown metal is most commonly used by gharkin for crafting large mauls and mattocks. Often this crafting merely involves gouging a hole in a mishapen lump of somme and attaching a stick or handle. Some have theorized that somme holds a sort of magically distilled inertia, which is why it lends itself so well in this fashion. Equipment crafted from somme is considered superior.&lt;br /&gt;
|-&lt;br /&gt;
|T&#039;elt*&lt;br /&gt;
|Good/Superior&lt;br /&gt;
|3000&lt;br /&gt;
|18&lt;br /&gt;
|9&lt;br /&gt;
|7&lt;br /&gt;
|7&lt;br /&gt;
|9&lt;br /&gt;
|V&lt;br /&gt;
|&lt;br /&gt;
|This lightweight shining vitreous white metal is among the most popular magical materials for the well-off swordsmen. It holds a fine edge and performs well under stress. Equipment crafted from t&#039;elt is considered superior.&lt;br /&gt;
|-&lt;br /&gt;
|Tin&lt;br /&gt;
|Weak/Feeble&lt;br /&gt;
|20&lt;br /&gt;
| -20&lt;br /&gt;
|2&lt;br /&gt;
| -10&lt;br /&gt;
| -10&lt;br /&gt;
| -10&lt;br /&gt;
|C&lt;br /&gt;
|&lt;br /&gt;
|Midweight gray metal resists corrosion far better than iron and is mostly prized for its role in other alloys. Tin is also used to coat other metals to help resist corrosion. Equipment crafted from tin is considered inferior.&lt;br /&gt;
|-&lt;br /&gt;
|Vashan Steel*&lt;br /&gt;
|Good/Superior&lt;br /&gt;
|2850&lt;br /&gt;
|17&lt;br /&gt;
|7&lt;br /&gt;
|5&lt;br /&gt;
|3&lt;br /&gt;
|7&lt;br /&gt;
|V&lt;br /&gt;
|&lt;br /&gt;
|The process of turning regular steel into the highly coveted Vashan steel is a closely guarded secret of a select few Nagosan metalsmiths within Vash. Called &#039;living steel&#039; by those who wield it, all Vashan steel weapons are born with an inherent essence flair rumored to be brought forth by the spirit of the metal itself. Equipment crafted from Vashan steel is considered good to superior.&lt;br /&gt;
|-&lt;br /&gt;
|Ziint*&lt;br /&gt;
|Good/Good&lt;br /&gt;
|6500&lt;br /&gt;
|22&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|V&lt;br /&gt;
|Thine&lt;br /&gt;
|Midweight white metal is slightly translucent and glows in darkness with an unnatural light. Ziint is home to intensely concentrated amounts of essence and thus &amp;quot;leaks&amp;quot; essence continuously. Contact with skin should be avoided! Ziint is often wielded by the more showy of theurgists and channelers. Ziint is almost never crafted into full armor, as prolonged contact with the metal results in aether burn. Equipment crafted from ziint, for those brave enough to wield it, is considered masterful.&lt;br /&gt;
|-&lt;br /&gt;
|Zinc&lt;br /&gt;
|?/?&lt;br /&gt;
|3500&lt;br /&gt;
| -20&lt;br /&gt;
|0&lt;br /&gt;
| -10&lt;br /&gt;
| -10&lt;br /&gt;
| -10&lt;br /&gt;
|?&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Trapper%27s_Landing&amp;diff=938</id>
		<title>Trapper&#039;s Landing</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Trapper%27s_Landing&amp;diff=938"/>
		<updated>2025-08-26T12:13:57Z</updated>

		<summary type="html">&lt;p&gt;Sharl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Trapper&#039;s_Landing.png|1600x1600px]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
	<entry>
		<id>https://unwrittenlegends.net/wiki/index.php?title=Trenkin_Road&amp;diff=937</id>
		<title>Trenkin Road</title>
		<link rel="alternate" type="text/html" href="https://unwrittenlegends.net/wiki/index.php?title=Trenkin_Road&amp;diff=937"/>
		<updated>2025-08-26T12:10:18Z</updated>

		<summary type="html">&lt;p&gt;Sharl: Updated map size&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Trenkin_Road.png|1600x1600px]]&lt;/div&gt;</summary>
		<author><name>Sharl</name></author>
	</entry>
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