Page 1 of 1

05/11/2026 Patch Notes - World Dynamics/Astronomy, Matchlocks, OOC Whisper

Posted: Mon May 11, 2026 10:47 am
by Martaigne
We have completed a major pass on the game’s secondary-stage astrodynamics and sky systems. The sky, moons, stars, constellations, weather visibility, astrolabes, staff diagnostics, and day/night-dependent room logic now pull from the same canonical astronomy model instead of separate older calculations.

World Dynamics and Astronomy
  • Rebuilt sky state around canonical room-local astronomy, including latitude, longitude, local time, daylight bucket, season, sunrise, sunset, solar altitude, moon state, stars, constellations, and anomalies.
  • Updated look sky, astrolabe output, staff sky diagnostics, and related celestial objects to use the same source of truth.
  • Added constellation support using authored constellation data, with visible constellation mentions in the sky and direct constellation look/appraise support.
  • Added foundations for sky anomalies such as comets, rings, debris fields, and meteor showers.
  • Added Moonfall world-state support for future Tallow/post-impact presentation and anomaly behavior.
  • Improved astrolabe star visibility, moon visibility, staff debug output, and directional sky projection.
  • Fixed older day/night dependencies so room darkness parsing, weather, spells, and related systems follow canonical sky state.
Weather
  • Added climate and biome profile support as an additive layer over existing weather tables.
  • Added future support for meteor shower weather.
  • Fixed sky weather message resolution so sky messages use the correct weather sky-message table.
  • Preserved existing special-case weather behavior such as mountain/perpetual snow overrides.
Matchlocks and Firearms
  • Cleaned up firearm priming messaging.
OOC Whisper
  • Expanded OOC whisper support for room/group usage.
  • Added room and here arguments for OOC whispers to everyone in the user's current room.
  • Improved OOC whisper targeting and user feedback.